Starting power on the Ultimate Pack

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redgamemaster

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Jul 29, 2019
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Hi every one I just started playing on the ultimate pack and because of Gregtech I am going to start my power production using biomass. I was wondering if any one has a good way to do this or if there are better ways. My only requirements are that they have to be renewable and automatible.
 

Whovian

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Jul 29, 2019
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For whatever reason, I feel like coming up with some creative ways, only one of which is strictly biomass-based.

1. Use Bees to produce oil. Liquid Transposer + Refinery = fuel. Fuel + Petrol Gen (or whatever the GT version was) = EU. Fuel + Boiler = Steam = EU or MJ.

2. Biomass? Put it into Biogas Engines. Or refine it into Biofuel. Either way.

3. Solar. Or maybe you're not there yet.

4. A WALL OF ROUTER-FUELED GENERATORS

5. Put a Quarry in the Nether. Mine out absurd amounts of Netherrack. Put it into a Magma Crucible. Not *technically* renewable, but you, again, get absolutely insane amounts of Netherrack.

Q. Which is more lava-efficient per MJ? A Biogas Engine running off of Milk or a Magmatic Engine?
 

Lambert2191

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Jul 29, 2019
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with biomass the 2 main sources would tend to be saplings (steves carts tree farms give ample amounts of these) or sugarcane (I'd go with a large golem farm if you wish to go this route)
 

Chocorate

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Jul 29, 2019
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For whatever reason, I feel like coming up with some creative ways, only one of which is strictly biomass-based.

Fuel + Petrol Gen (or whatever the GT version was) = EU.

I think you mean distillation tower?

I think you should use factorization solar. Like, a big cone of mirrors. You can get quite a lot of power, and store it in multiple boxes then power bridge.
 

Someone Else 37

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Feb 10, 2013
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For creative, if absurdly inefficient, power, you could use whatever Bluelectric power source you want (Is it Saice who's a fan of this one?), and run that into a BT engine for some MJ, which can them be converted into EU.

For early-game power, popular options include Geothermal Generators or solar panels for EU (I've heard that aluminum cans are handy for transporting lava), and steam engines for MJ. I would recommend those of Thermal Expansion over Railcraft's Hobbyist steam engine, as they produce more power and have no warmup time. I think that Railcraft's engine is a little more efficient than TE's, once it warms up. And from what I've heard, that warmup is a significant efficiency hit, as you probably won't be running the engines for very long at a time, until you have a Redstone Energy Cell.
 

YX33A

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Jul 29, 2019
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No, the Petroleum Generator has some counterpart in GT, a fuel-fueled generator. And I like the Factorization idea.
Semi-Fluid Generator? Diesel Generator? I'm guessing the Diesel Generator. I would suggest using the Distillation Tower to produce your fuel for GT though, simply because you get many extra products.
Hi every one I just started playing on the ultimate pack and because of Gregtech I am going to start my power production using biomass. I was wondering if any one has a good way to do this or if there are better ways. My only requirements are that they have to be renewable and automatible.
I would suggest looking into using Minefactory Reloaded for your tree farm if you are using saplings. I would even go so far as to suggest actually using the Bioreactor to produce Biofuel from MFR instead of just using Biomass.

But aside from using MFR and Biofuel, I would suggest looking into the Semi-Fluid Generator and a Creosote generating setup. You get it from either Coal in a Coke Oven(producing Coal Coke as a secondary benefit, a very handy fuel source for Railcraft) or logs in a Coke Oven(same deal, but you get charcoal, which while weaker then coal in Railcraft, can be used in more things).