I'm trying to grok "early game" to simultaneously mean unable to power an AE network but able to power a quarry. Generally speaking I find powering an AE network lower on the scale than powering a quarry. Especially one feeding into an ender chest since an ender chest is after being able to power an AE network and a quarry in world progression, to me.
And ender eyes being even further along after "powering an AE network" than anything above.
I have a wonderful little mod installed called
DartCraft, which adds its own ore in addition to a great early game engine and
tons of other things. The engine it adds, the Force Engine, can actually use the Force Ore the mod adds as fuel (in addition to numerous other liquids).. outputting 4 MJ/t early game. You can put a secondary liquid into the engine that acts as a 'Throttle', basically cooling the engine and increasing output efficiency.
So with the setup that
DartCraft affords me, I was able to get a fairly decent early game power system up and going. This let me make one or two
Thermal Expansion machines (like the Pulverizer, Powered Furnace, Magma Crucible, Liquid Transposer, etc etc). I can't power ALL of these machines running at once, but I can craft with them.. process my ore in large batches, all works out quite wonderfully. Once I got to this point I focused all of my efforts and resources on three things: Redstone Energy Conduits, two Energy Tesseracts and a Quarry. Getting to this point has burned a ton of my resources but I'm there now and using the Quarry to regain what resources I used. My current Force engine setup deals out roughly 32 MJ/t, which all connects to my machine then one of the Energy Tesseracts. This means that if I am running the quarry, it draws SO MUCH power I cannot actually run any of my machines at my workshop while doing so. This means I have to store
everything that comes in through the Quarry while it is coming in and I cannot actually process anything until the Quarry has run full course.
I have
Extra Utilities installed as well (of course) and I found its Transfer Pipes system to be elegant in simplicity, especially since it has 'assured delivery'. I initially started using it by just connecting a Transfer Node straight to one of two Ender Chests that I have (with the Quarry being on the other end). I found the Ender Chest almost full on numerous occasions and I had to start 'manually' grabbing stuff and running it around. I tried to resolve this by connecting more Transfer Nodes to the Ender Chest, but that still isn't even keeping up to the Quarry while it runs. The only thing I've come up with as a solution at present is to just stick a diamond pipe on the Quarry and run all Dirt, Cobblestone and Gravel straight into a Trash Can. Everything else gets piped into the Ender Chest, and that slows down the 'flood' of things I have coming in.
I have tried multiple wooden pipes with Redstone Engines pulling from the Ender Chest but that is honestly rather slow, grabbing only a single item at a time per pulse. I am pushing towards being able to make Gates but I am not there just yet. While pushing to being Gate capable I am trying to find another solution in the interim as well.