Someway to keep in-game notes?

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Wizaerd

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Jul 29, 2019
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I'm playing the magic pack, and I was just curious if there was a book or some other item I can use in-game to jot down some notes to myself, to remind me of current projects, materials I need to gather, or items I need to build? And then some way to edit it? I was using signs, but there is such small space on them, and then to edit it you have to knock it down and remount it in order to write on it again.
 

Rikki21

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Jul 29, 2019
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Computers! Simply write up a program that just prints your notes and then whenever you want to edit it you can.

You can make it the startup program so every time you open the computer it'll pop up with your notes. Make a computer then just do "edit [programname]" and it'll create a program with whatever name you give it. If you do "edit startup" it'll edit the startup program and each time your server/world restarts it will startup. You can then add monitors to the computer to get your notes to show up on a big monitor. :)

Computer Craft Wiki. Lua documentation. I'm fairly certain you only need the print command. Maybe a peripheral for the monitor, though I'm not sure how to set that up. Make the monitor program your startup, and another program (called "notes") for it to call.

Code:
--startup program
-- this will put your notes on the monitor to the left
shell.run("monitor", "left", "notes")
 
-- Notes program
-- you really only need one print command, but more than 1 will help you edit
print("These are my notes.")
print("1. Arcane Levetator ASAP")
print("2. Mine for Diamonds")
print("9999. DIAMOND BLOCK TOWER!")
 

Rikki21

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Jul 29, 2019
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That's a neat idea, but the Magic Pack doesn't include Computercraft. If OP doesn't know (or want to) how to add mods, he can't use that. Book & Quill is the next best thing tho.
D'oh. Didn't even think of that. But yes, if computercraft isn't possible Book & Quill.
 

Wizaerd

New Member
Jul 29, 2019
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That's a neat idea, but the Magic Pack doesn't include Computercraft. If OP doesn't know (or want to) how to add mods, he can't use that. Book & Quill is the next best thing tho.
Yeah, I'm really looking forward to the Ultimate pack, or Direwolf's pack for this reason. I know how to add mods t the FTB launcher, but I hear that there could be conflicts especially for block/items IDs and it's not something I wanna muck around with. But I gotta admit, the COmputerCraft thing seems very cool.
 

Mikey_R

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Jul 29, 2019
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When the packs get a bit more established, I believe each mod will have a range if IDs they can use. So when you do customise the mods within the launcher, there will be no ID conflicts.