Some questions to modded Monster 1.0.9 with old world

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Shindoras

New Member
Jul 29, 2019
7
0
0
Hez ppl,

i desperatly try to save the old world. Im sure its quite the work to change the configs and you are doing a great work on this but the atg changes aren't needed on my server atm. We added RedstoneInMotion, Galacticraft and gregtech.
I copied the old atg config from 1.07 Monster over and it seems to work quite well.
But through the many mod Updates i get some missing IDs. Which are the worst that could happen from this missing IDs.
Also there are 2 mismatched IDs. Which are the worst consequences i would experience there and is there a way to fix the missing and mismatching IDs?

Hope you can help me.
Shindo

PS.: couldnt upload the whole log file T_T if totally needed tell me and ill try to upload it to another filehoster

2014-01-30 14:40:43 [SEVERE] [fml.ItemTracker] FML has detected item discrepancies
2014-01-30 14:40:43 [SEVERE] [fml.ItemTracker] Missing items : {14228=Item 14228, Type calclavia.components.ItemMultitool, owned by CalclaviaCore, ordinal 0, name wrench, claimedModId null, 2853=Item 2853, Type powercrystals.powerconverters.power.steam.ItemBlockPowerConverterSteam, owned by PowerConverters, ordinal 0, name tile.powerconverters.steam, claimedModId null, 8068=Item 8068, Type net.minecraft.item.Item, owned by Chisel, ordinal 0, name null, claimedModId null, 507=Item 507, Type Reika.RotaryCraft.Blocks.BlockModEngine, owned by RotaryCraft, ordinal 0, name technicalblockmodinterface, claimedModId null, 2467=Item 2467, Type calclavia.lib.multiblock.fake.BlockMultiFake, owned by CalclaviaCore, ordinal 0, name BlockMultiFake, claimedModId CalclaviaCore, 16974=Item 16974, Type doc.mods.dynamictanks.items.ChalicePotion, owned by dynamictanks, ordinal 0, name null, claimedModId null, 2784=Item 2784, Type info.jbcs.minecraft.chisel.ItemCarvable, owned by Chisel, ordinal 20, name glass, claimedModId null, 3739=Item 3739, Type Reika.RotaryCraft.Blocks.BlockFallingLiquid, owned by RotaryCraft, ordinal 0, name WaterBlock, claimedModId null, 9281=Item 9281, Type factorization.shared.ItemCraftingComponent, owned by factorization, ordinal 8, name item.factorization:magnet, claimedModId factorization}
2014-01-30 14:40:43 [SEVERE] [fml.ItemTracker] Mismatched items : {79=(Item 79, Type info.jbcs.minecraft.chisel.ItemCarvable, owned by Chisel, ordinal 37, name ice, claimedModId null, Item 79, Type powercrystals.minefactoryreloaded.block.ItemBlockVanillaIce, owned by MineFactoryReloaded, ordinal 0, name blockVanillaIce, claimedModId null), 7006=(Item 7006, Type lumien.randomthings.Items.ItemMagneticForce, owned by RandomThings, ordinal 0, name magneticForce, claimedModId null, Item 7006, Type lumien.randomthings.Items.ItemGICard, owned by RandomThings, ordinal 0, name giCard, claimedModId null)}
 

Wagon153

New Member
Jul 29, 2019
3,148
-3
1
All that will happen is that when you load up the world, some blocks may be missing. Doesn't seem to be anything super important. Just a steam converter, a block or two from rotary craft, a magnet from factorization?, something from random things. All in all, all easily replaceable.
 

Physicist

New Member
Jul 29, 2019
351
0
0
I ended up skipping the upgrade to my world and made a new one for 1.0.9. I've learned so much that a fresh start will feel good.