Updating to 1291 is not yet advisable.Will there be compatibility in v5 for this?
Updating to 1291 is not yet advisable.Will there be compatibility in v5 for this?
It's Recommended by the Forge Team as well as alot mods are using it now so it's sorta not possible for me to not use 1291. It's become the minimum version for alot of mods recently. I wont beable to use your mods if It want to use other mods. Also ATLauncher Compatibility would be nice.Updating to 1291 is not yet advisable.
I do not control launcher compatibility.It's Recommended by the Forge Team as well as alot mods are using it now so it's sorta not possible for me to not use 1291. It's become the minimum version for alot of mods recently. I wont beable to use your mods if It want to use other mods. Also ATLauncher Compatibility would be nice.
Before the latest version your mod was compatible, Is there really no way to accommodate for ATLauncher?I do not control launcher compatibility.
Before the latest version your mod was compatible, Is there really no way to accommodate for ATLauncher?
I do not control launcher compatibility.
The function has nothing to do with the launcher. Try to know what you are talking about.You can make it compatible, I know you can because it was compatible before. The function that was changed cant you use an alternative?
100% people will take this as intentional and it will cause an issue for you and for your users. For now I'll use Multi-Mc.
Sorry, I know not what I speak of master. I will use Multi MC and do thine bidding *kisses ring then boots*. <3The function has nothing to do with the launcher. Try to know what you are talking about.
You can make it compatible, I know you can because it was compatible before. The function that was changed cant you use an alternative?
100% people will take this as intentional and it will cause an issue for you and for your users. For now I'll use Multi-Mc.
The reason why I asked was because his mod's worked on ATLauncher up until the most recent version so I assumed it was a change in his mod since he said that something most have changed on their side the could conflict with it so I assumed if he just did a hacky way of getting around it he could have it function on ATLauncher I never ment to be rude or anything hence why I started bowing and asking for forgiveness.Jeeze dude! lol Reika is trying to say that mod launcher "compatibility" is not under his control, if RoC is in fact incompatible it is not becasue of something Reika has done or not done. Unless you have just misunderstood the cause of the problem and it's not ATlauncher that RoC's incompatible with but something else. If it's not that then ATlauncher is pulling some funny business perhaps blacklisting Reika's mods.
It's like someone asking Ford if they can use a Walmart carpark to park their Mustang...
The reason why I asked was because his mod's worked on ATLauncher up until the most recent version so I assumed it was a change in his mod since he said that something most have changed on their side the could conflict with it so I assumed if he just did a hacky way of getting around it he could have it function on ATLauncher I never ment to be rude or anything hence why I started bowing and asking for forgiveness.
This is what happens (Crash on Startup):What exactly is the problem though? what happens?
Aether Based Crash: http://paste.atlauncher.com/view/f4aa947e
CCC/NEI Crash: http://paste.atlauncher.com/view/d242aeb4
COFHCore Crash: http://paste.atlauncher.com/view/f3731682
I couldn't get to Waila this time after using the latest CCC/NEI due to crashing just using CCC (CodeChickenCore) and NEI.
Edit: Sorry for the double post but it wouldn't Alert Reika if I didn't double post.
OK, so it looks like an AT (removing the "final" on getBiomeTemperature(x, y, z)) failed, probably because the method got renamed.
For the last time, the AT crash has nothing to do with the launcher!This is what happens (Crash on Startup):
-snip- never mind, I confused what you said. Sorry I didn't notice that you were mentioning two different things. Ignoring ATLauncher all together, the AT crash will it be fixed in v5 or is this something out of your control or... I'm slightly confused and I'm not trying to be a burden or anything. I just got a little mixed up with that you were saying since AT is in ATLaunchers name so I kinda... you get it. Sorry about that.For the last time, the AT crash has nothing to do with the launcher!
I might be able to fix it for v5 without actually updating to 1291. Can someone with a 1291 environment tell me what happened to getBiomeTemperature(x,y,z)? Did it change arguments?-snip- never mind, I confused what you said. Sorry I didn't notice that you were mentioning two different things. Ignoring ATLauncher all together, the AT crash will it be fixed in v5 or is this something out of your control or... I'm slightly confused and I'm not trying to be a burden or anything. I just got a little mixed up with that you were saying since AT is in ATLaunchers name so I kinda... you get it. Sorry about that.
I can't find a method called "getBiomeTemperature", however there is "public final float getFloatTemperature(x, y, z)" in BiomeGenBase. Looks like the name has been changed.I might be able to fix it for v5 without actually updating to 1291. Can someone with a 1291 environment tell me what happened to getBiomeTemperature(x,y,z)? Did it change arguments?
That looks like it. What is its SRG name?I can't find a method called "getBiomeTemperature", however there is "public final float getFloatTemperature(x, y, z)" in BiomeGenBase. Looks like the name has been changed.
DragonAPI{1.0} [DragonAPI] (DragonAPI 1.7.10 V4c.jar.zip) Unloaded->Constructed