[SOLVED] Minetweaker recipes

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AlCapella

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Jul 29, 2019
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Okay, so I wanted to disable IC2 bronze tools in favour of Mekanism's bronze tools (I added the mekanism pack in addition to the others). In 1.6.4, I need to do it using a recipe remover tool ("Player" from the IC2 chat room).

Here is my code. Originally I put this in a separate file, then I put it into main.cfg, etc, etc. Nothing seems to work so far! In NEI, I type bronze, and everything from IC2 pops out as well. I try crafting it anyway, and on mouseover, I get an IC2 tool on my product grid?!


Code:

Code:
#  S:29936=ic2.core.IC2|itemArmorBronzeBoots|29936
#  S:29937=ic2.core.IC2|itemArmorBronzeLegs|29937
#  S:29938=ic2.core.IC2|itemArmorBronzeChestplate|29938
#  S:29939=ic2.core.IC2|itemArmorBronzeHelmet|29939
#  S:29940=ic2.core.IC2|itemToolBronzeHoe|29940
#  S:29941=ic2.core.IC2|itemToolBronzeSpade|29941
#  S:29942=ic2.core.IC2|itemToolBronzeSword|29942
#  S:29943=ic2.core.IC2|itemToolBronzeAxe|29943
#  S:29944=ic2.core.IC2|itemToolBronzePickaxe|29944
## These above items need to be excised from the game

# minetweaker.remove(<30192>);
# minetweaker.remove(<30193>);
# minetweaker.remove(<30194>);
# minetweaker.remove(<30195>);
# minetweaker.remove(<30196>);
# minetweaker.remove(<30197>);
# minetweaker.remove(<30198>);
# minetweaker.remove(<30199>);
# minetweaker.remove(<30200>);

minetweaker.remove(items.itemArmorBronzeBoots);
minetweaker.remove(items.itemArmorBronzeLegs);
minetweaker.remove(items.itemArmorBronzeChestplate);
minetweaker.remove(items.itemArmorBronzeHelmet);
minetweaker.remove(items.itemToolBronzeHoe);
minetweaker.remove(items.itemToolBronzeSpade);
minetweaker.remove(items.itemToolBronzeSword);
minetweaker.remove(items.itemToolBronzeAxe);
minetweaker.remove(items.itemToolBronzePickaxe);

#recipes.removeShaped(items.itemArmorBronzeBoots);
#recipes.removeShaped(items.itemArmorBronzeLegs);
#recipes.removeShaped(items.itemArmorBronzeChestplate);
#recipes.removeShaped(items.itemArmorBronzeHelmet);
#recipes.removeShaped(items.itemToolBronzeHoe);
#recipes.removeShaped(items.itemToolBronzeSpade);
#recipes.removeShaped(items.itemToolBronzeSword);
#recipes.removeShaped(items.itemToolBronzeAxe);
#recipes.removeShaped(items.itemToolBronzePickaxe);

Anyone has suggestions or tips to offer on this?

Many thanks in advance.
 
Use this syntax under 1.6.4:

recipes.remove(<9383>);

I always use ID numbers, tend to find that item names don't always work.
 
First, many thanks for replying.:)

I did try that option earlier, and it hadn't worked, hence the use of removeShaped.

To confirm,

Code:
recipes.remove(<30192>);
recipes.remove(<30193>);
recipes.remove(<30194>);
recipes.remove(<30195>);
recipes.remove(<30196>);
recipes.remove(<30197>);
recipes.remove(<30198>);
recipes.remove(<30199>);
recipes.remove(<30200>);

I added those lines to main.cfg and it didn't work. When I type "bronze" in NEI, I still see the bronze tools.
 
First, many thanks for replying.:)

I did try that option earlier, and it hadn't worked, hence the use of removeShaped.

To confirm,

Code:
recipes.remove(<30192>);
recipes.remove(<30193>);
recipes.remove(<30194>);
recipes.remove(<30195>);
recipes.remove(<30196>);
recipes.remove(<30197>);
recipes.remove(<30198>);
recipes.remove(<30199>);
recipes.remove(<30200>);

I added those lines to main.cfg and it didn't work. When I type "bronze" in NEI, I still see the bronze tools.
Did you include the ID offshift? Not all mods play nice with id off-shifts.
 
NEI will still show the item, but if you try and view the recipe or craft the item, nothing will happen.
 
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NEI will still show the item, but if you try and view the recipe or craft the item, nothing will happen.

That was an interesting learning for me. Thanks. Seems like I can use Mekanism's super powered bronze tools now! Thanks to you (and to aidan) haha!