First, this is specifically regarding the Monster server but I'm sure it also applies to any modpack with the Lycanite Mobs mod enabled.
Second, I spent almost all day today testing and figuring these things out, so hopefully this helps a lot of people.
The issue: when Lycanite's Mobs are enabled, there aren't any vanilla mobs that spawn (or very, very few).
I also had an issue with thousands of concapedes spawning in one location which almost crashed the server and was causing nothing else to spawn.
I really wanted to have the Special Mobs mod enabled as well as have Lycanite's Mobs spawn somewhat rarely. It took a very long time to finally figure out how to do that.
Solution: It's not pretty, but I had to update the Lycanite Mobs mod to the latest version (1.5.1 from 1.4.6) and then tweak one of the spawning values in the config file.
How to fix it:
Maybe we can get an update to the Monster pack which includes the updated Lycanite's Mobs? (I know its a long shot, but hey I have to try)
Side note: Thank you so incredibly much to the Feed the Beast developers, you guys are freakin amazing. I would be more than happy to help out with this type of stuff if you ever need it.
Let me know if I missed anything or if there are any other questions.
Second, I spent almost all day today testing and figuring these things out, so hopefully this helps a lot of people.
The issue: when Lycanite's Mobs are enabled, there aren't any vanilla mobs that spawn (or very, very few).
I also had an issue with thousands of concapedes spawning in one location which almost crashed the server and was causing nothing else to spawn.
I really wanted to have the Special Mobs mod enabled as well as have Lycanite's Mobs spawn somewhat rarely. It took a very long time to finally figure out how to do that.
Solution: It's not pretty, but I had to update the Lycanite Mobs mod to the latest version (1.5.1 from 1.4.6) and then tweak one of the spawning values in the config file.
How to fix it:
- Download the 1.5.1 version of Lycanite's Mobs (for the version of Minecraft that your modpack uses). http://lycanitesmobs.nephrite.co.uk/download
- In your server files, place the Lycanite's Mobs jar (LycanitesMobsComplete 1.5.1 [1.6.4].jar) into the mods folder - make sure to also delete the 1.4.6 version.
- Restart your server
- In the config files of your server find the Lycanite's Mobs config file (config/LycanitesMobs/LycanitesMobs.cfg).
- In the config file, find the "Spawn Control" section and find this line: 'D:"Spawn Weight Scale"='. The default should be "1.0" but you can change that to reduce the amount of spawns. I have mine set at "0.2" which makes the Lycanite's Mobs a bit rarer than the regular mobs. Feel free of course to play around with it.
- Restart your server. (As far as I know, and please someone correct me if I'm wrong, you'll need to restart the server each time you update a config file for the server to actually use the updated version). Also, you can use the command "/xu_killliving" (recommended to use when nobody is online and from the console) to kill all mobs and get a fresh spawn of mobs when you log in.
- For each client that will connect to the server, they need to also include the jar into their mod folder within their Feed the Beast directory. Usually something like this: "Feed the Beast/Monster/minecraft/mods/". Place the 1.5.1 jar in that folder and delete the old one.
- Enjoy a better balance of vanilla mobs and Lycanite mobs!
Maybe we can get an update to the Monster pack which includes the updated Lycanite's Mobs? (I know its a long shot, but hey I have to try)
Side note: Thank you so incredibly much to the Feed the Beast developers, you guys are freakin amazing. I would be more than happy to help out with this type of stuff if you ever need it.
Let me know if I missed anything or if there are any other questions.