So what's going on with Big Reactors?

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Unit88

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Jul 29, 2019
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I decided to finally use Big Reactors, because before I've never actually gotten this far into tech and I thought maybe a bit more power wouldn't hurt. The problem I've faced with is that from what I gathered most info I found was kinda outdated, and the ones that weren't, I couldn't wrap my head around, because they were only little bits and pieces. Can someone tell me the ins and outs of how to build and actually good reactor (or rather turbine), that produces great amounts of power and doesn't waste most of the fuel?
 

ChemE

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Jul 29, 2019
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Sadly building a highly fuel efficiency Big Reactor is easy; too easy. This is my first passively cooled BR and it more fuel efficient than a great many designs you see on the forums which are significantly more complex. Later I upgrade to the second because I like to maximize for fuel efficiency.

Simple highly fuel efficient passive design (100,000 RF/mB)

Larger but more fuel efficient passive design (110,000 RF/mB)

Once 15,000RF/t isn't enough anymore just make a 7x7x16 turbine with enderium or ludicrite coils and use the same reactor to feed it steam. 28,000RF/t is enough for most things even late game. Lately I like to make self-sufficient turbines with no reactor using 1 lava fab/5 MFR steam boilers/1 fluid transposer trick.

For way more complexity, challenge, fun, and power give ReactorCraft a shot!
 
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trinityamc

New Member
Jul 29, 2019
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I decided to finally use Big Reactors, because before I've never actually gotten this far into tech and I thought maybe a bit more power wouldn't hurt. The problem I've faced with is that from what I gathered most info I found was kinda outdated, and the ones that weren't, I couldn't wrap my head around, because they were only little bits and pieces. Can someone tell me the ins and outs of how to build and actually good reactor (or rather turbine), that produces great amounts of power and doesn't waste most of the fuel?
By far the easiest way to get it working is the cc program Dw20 Wrote just build reactor and Turbine connect It all together with wired Modems on the reactor and Turbine Computer Port and Run the downloaded program the Rest is automaticaly done for you


Gesendet von meinem D6603 mit Tapatalk
 

HeroWing2

New Member
Jul 29, 2019
218
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Sadly building a highly fuel efficiency Big Reactor is easy; too easy. This is my first passively cooled BR and it more fuel efficient than a great many designs you see on the forums which are significantly more complex. Later I upgrade to the second because I like to maximize for fuel efficiency.

Simple highly fuel efficient passive design (100,000 RF/mB)

Larger but more fuel efficient passive design (110,000 RF/mB)

Once 15,000RF/t isn't enough anymore just make a 7x7x16 turbine with enderium or ludicrite coils and use the same reactor to feed it steam. 28,000RF/t is enough for most things even late game. Lately I like to make self-sufficient turbines with no reactor using 1 lava fab/5 MFR steam boilers/1 fluid transposer trick.

For way more complexity, challenge, fun, and power give ReactorCraft a shot!
Your Reaktor sieze of the small One fill everything with fuel rods and put the Insertion to 93% and boom more effizienteffizient
 

ChemE

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Jul 29, 2019
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Your Reaktor sieze of the small One fill everything with fuel rods and put the Insertion to 93% and boom more effizienteffizient

Barely and that takes an extra 72 fuel rods and an extra 72 control rods as opposed to 4 buckets of gelid cryotheum (because flowing counts the same as source and my design only needs 4 buckets on purpose)! To me not worth it for an extra 800RF/mB since my larger reactor is much more efficient and still uses less mats.
 

asb3pe

New Member
Jul 29, 2019
2,704
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this is the video I watched, it shows the max-sized turbine which is 16x9x9 outside dimensions

I built two of them in Infinity modpack with 37 Enderium Blocks each and they put out 24,000 RF/t each, so almost 50K RF/t when running. I powered them with a little 3 wide by 9 by 7 tall BigReactor (outside) which is 4 columns of 5-high fuel cells and I put Gelid Cryotheum in between the fuel rods. This little BigReactor (lol) sits right in between the two Turbine units, and that allows me to "butt together" the Reactor Coolant Port with the Turbine Fluid Port, no piping necessary. Just use an ExtraUtilities liquid transfer node with World Interaction Upgrades and Stack Upgrades over a 3x3 still pool of water and connect that up to your reactor. Plenty of water.

Oh, the 3x9x7 reactor actually put out too much power, so to conserve a little Yellorium I moderated the control rods to something like 15-20-20-15... basically, just keep lowering the control rods until your reactor isn't giving each turbine the max 2000 mb/t of steam, and once you find that point, back your control rods off one notch each - then you're making just enough power and using the min amount of fuel.

50K RF/t was too much for anything so I basically made an infinite amount of EnderIO Vibrant Capacitor blocks to store energy and I only ran my Turbines once in a blue moon, when my Capacitor bank was depleted. You can also use Draconic Evolution as a power storage, and that looks cooler too (but I never built one yet).

Oh one more thing, you can use 32 Ludicrum Blocks instead of 37 Enderium Blocks and my server-mates were getting slightly more power, 28k RF/t per max-sized turbine. But since Ludicrum blocks takes 2 Enderium Blocks each to make, it really depends if you have the resources or not. For me, 37 Enderium Blocks were fine. That's a lot of hunting Endermen at night in Ominous Woods biome. LOL

 
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HeroWing2

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Jul 29, 2019
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No but they will eat all your yellorium like nothing so do. use coolant and try out the optimization Button in the SimulatorSimulator
 

malicious_bloke

Over-Achiever
Jul 28, 2013
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So I cant use that 3500C monstrosity I simmed as a sort of bomb then?

:sadface:

I'm just going to go back to reactorcraft and make my own pet chernobyl :)
 

GreenZombie

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Jul 29, 2019
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Good grief. Big Reactors only have one radiationHelper.radiate event per tick. That can't be right. That would seem to kick radiation based energy generation in the nuts.

I hope deeper reading of the code indicates that the radiated particle contains a quantity of radiation equivalent to the entire reactors radiation output for that tick.