So, are you adding Infernal Furnaces to your ore processing line?

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KirinDave

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Jul 29, 2019
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With the advent of the most recent release of Thaumcraft, it seems like Infernal Furnaces are becoming a lot more interesting as a part of an Ore Processing line. Without delving into potential spoilers (oh man was I happy I avoided the spotlight and just researched like crazy last night, it was Christmas-in-January!), it's now possible to help offset the IF's vis use even more, and the new thaumcraft tools mean that you really do want to process their output with the IF for yield maximization. Also, it seems like the IF can really handle a huge input of material without stuttering.I've never hit a limit on its input, but then again I haven't run it against a full quarry output so I'm not sure what happens in that scenario. I've seen absurd amounts of material being processed in DW20's let's plays.

Given all these facts, are any of you going to add IF's to your main ore processing line? It seems like unless you're heavily invested in making slag and have a heck of a sand supply, the furnace is starting to edge out other smelters.
 

jnads

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Jul 29, 2019
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With the advent of the most recent release of Thaumcraft, it seems like Infernal Furnaces are becoming a lot more interesting as a part of an Ore Processing line. Without delving into potential spoilers (oh man was I happy I avoided the spotlight and just researched like crazy last night, it was Christmas-in-January!), it's now possible to help offset the IF's vis use even more, and the new thaumcraft tools mean that you really do want to process their output with the IF for yield maximization. Also, it seems like the IF can really handle a huge input of material without stuttering.I've never hit a limit on its input, but then again I haven't run it against a full quarry output so I'm not sure what happens in that scenario. I've seen absurd amounts of material being processed in DW20's let's plays.

Given all these facts, are any of you going to add IF's to your main ore processing line? It seems like unless you're heavily invested in making slag and have a heck of a sand supply, the furnace is starting to edge out other smelters.
I probably will, eventually. Definitely need to cancel that Vis/Flux hit out.

IF + Golems definitely seem like the way to go for smelting, since there aren't any "machine-specific" recipes, and the speed is reasonable, no backlog to deal with, and they're just about free.

Probably modify my sorting system so if there's anything that needs to be cooked, it goes to the furnace, then the output goes back into the system.


Still need a Pulverizer for the ore doubling + bonus, of course. Though, I thought I heard Azanor is working on his own doubling mechanism.


People that do GregTech will probably still stick with the Induction Smelter. The rich slag mechanic is too good with the rare stuff to pass up.
 

HeffronCM

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Jul 29, 2019
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I feel like I'm missing something here, even though I'm certain I've researched everything in 3.02c. KirinDave, would you mind PM'ing me or posting in a spoiler what you are talking about?
 

KirinDave

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Jul 29, 2019
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There is a lot more to it than that though. Has to do with a few new items you can research that really seem to put the infernal furnace over the top. AFAICT, the main restrictions are that it is a huge block with awkward components and feeding and requires a lot of magical infrastructure to minimize the environmental impact.

Also: golems are starting to look like an awesome way to do a sorting system. RP2 stuff is cheaper, but Thaumcraft stuff is more space efficient, portable, and flexible. Just last night I was using a small group of wooden golems to help me deal with my filler drops and I was shocked at how well it worked. I thought it would be "just funny", and it was, but it was also "crazily effective" as I could set up the next nearby project while they did the work for me. I may start carrying a few wooden and stone golems in a bag at all times just as helpers. Thats not something you can really say for RP2 machines.
 

DoctorOr

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Jul 29, 2019
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People that do GregTech will probably still stick with the Induction Furnace. The rich slag mechanic is too good with the rare stuff to pass up.

Induction Smelter is the Rich Slag. It is Thermal Expansion.

Induction Furnace is just a furnace.

GregTech users will probably stick with the industrial grinder.
 

Dark0_0firE

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Jul 29, 2019
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>.< I think he was refering to a way to create more platinum by using rich slag. Platinum which is needed by gregtech to make iridium.
 

ShneekeyTheLost

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Eh, I'll just stick to the Induction Smelter and the Rich Slag to spot-produce additional materials as required. The infernal furnace is too big and too much a vis hog to really be used consistently. Even with a trio of bellows attached.
 

KirinDave

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Jul 29, 2019
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Eh, I'll just stick to the Induction Smelter and the Rich Slag to spot-produce additional materials as required. The infernal furnace is too big and too much a vis hog to really be used consistently. Even with a trio of bellows attached.

You can offset that now. Although I haven't checked what it'd take to offset the output of a fully powered quarry. It'd probably be pretty impressive to see a stable configuration like that.
 

bwillb

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Jul 29, 2019
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I'm using the pulverizer/powered furnace for my ores right now, though I do have the infernal furnace set up in my arcane tower to smelt glass and bricks as I need them... I also have a two-golem netherwart farm set up there.... and the golem that picks up the harvested netherwart just happens to also pick up everything that drops out of the furnace :D God, I love golems.
 

KirinDave

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Jul 29, 2019
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I'm using the pulverizer/powered furnace for my ores right now, though I do have the infernal furnace set up in my arcane tower to smelt glass and bricks as I need them... I also have a two-golem netherwart farm set up there.... and the golem that picks up the harvested netherwart just happens to also pick up everything that drops out of the furnace :D God, I love golems.
On this, the addition of the furnace to the line is not hard. New content spoiler ahoy, though.
You might want to shunt any natural ____ clusters to the furnace. My testing hasn't been exhaustive yet, but last night in a sp creative it seemed like the nugget output chance is tied to the number of output ingots instead of input ingots (i.e., I had more nuggets from a stack of clusters than a stack of ore). Since you get 2 ores from either method but more nuggets from the furnace, it seems like a golem could easily pull those clusters aside.
 

bwillb

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Jul 29, 2019
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On this, the addition of the furnace to the line is not hard. New content spoiler ahoy, though.
You might want to shunt any natural ____ clusters to the furnace. My testing hasn't been exhaustive yet, but last night in a sp creative it seemed like the nugget output chance is tied to the number of output ingots instead of input ingots (i.e., I had more nuggets from a stack of clusters than a stack of ore). Since you get 2 ores from either method but more nuggets from the furnace, it seems like a golem could easily pull those clusters aside.
I mainly use a drill or fortune pick for mining, so I haven't had any native clusters to worry about yet :p
 

KirinDave

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Jul 29, 2019
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I mainly use a drill or fortune pick for mining, so I haven't had any native clusters to worry about yet :p

Cool story is, you can have both! I'm working on an elemental pickaxe with fortune and repair, which Direwolf20 shows in his spotlight can exist! Droooooool. Wands of excavation can have enchantments now too! I have a tricked out wand with the TC3 equivalent of efficiency and it's something like an out-of-control stone-destroying cannon.

It must be really fun for people avoiding spoilers to see this thread.
 

bwillb

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Jul 29, 2019
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Cool story is, you can have both! I'm working on an elemental pickaxe with fortune and repair, which Direwolf20 shows in his spotlight can exist! Droooooool. Wands of excavation can have enchantments now too! I have a tricked out wand with the TC3 equivalent of efficiency and it's something like an out-of-control stone-destroying cannon.

It must be really fun for people avoiding spoilers to see this thread.
Oh that's a thought... I'm actually about to make an elemental pickaxe, but I'm sure I'll be terribly unlucky on enchants. I tried to get repair on my boots of the traveler, but no go.
 

DoctorOr

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Jul 29, 2019
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>.< I think he was refering to a way to create more platinum by using rich slag. Platinum which is needed by gregtech to make iridium.

I'm aware of that exploit, I posted about it a month ago. With the update to TE, Rich Slag doesn't work on platinum and the rich slag percentage is 5%, not 20%. Easy to pass up.

I, however, was referring to the industrial grinder which lets you get 3x output for most ores (excluding tin and lead)
 

Captain Neckbeard

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Jul 29, 2019
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Cool story is, you can have both! I'm working on an elemental pickaxe with fortune and repair, which Direwolf20 shows in his spotlight can exist! Droooooool. Wands of excavation can have enchantments now too! I have a tricked out wand with the TC3 equivalent of efficiency and it's something like an out-of-control stone-destroying cannon.

It must be really fun for people avoiding spoilers to see this thread.
That update just had to come around right after work called me abroad. I'll have to explore all these new goodies and options thoroughly when my computer catches up with me via freight.
Seriously. I'm trying to build an entire maintenance department from the ground up and the only thing I can think about is how my pretend steampunk-magitech empire is losing ground to the filthy electricity-users while I'm away.