Skyfactory 2.5 crashes when loading world

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A

ApolloDutch

Guest
Title Skyfactory 2.5 crashes when loading world

Launcher Type Curse App

Modpack Skyfactory

Modpack version 2.5

Have you modified the pack? Yes

Link to log file http://pastebin.com/chrZeamg

Details of the issue Goodday to you all!

I'm currently playing Minecraft 1.7.10 Skyfactory 2.5, but unfortunately, everytime I try to load my world, the game crashes. I've posted my crash log to pastebin (http://pastebin.com/chrZeamg (you may not see it, since this is my first post, moderators need to check all of my links)).

A couple of days back, I was playing the modpack, when suddenly the 2-hourly serverbackup reported some issues (I should have taken a screenshot of the message), but i didnt think much of it.
The next time I tried to load the world, the game crashes.
It seems to be an issue in my save file, since I can create new worlds, and play former world backups (which will also crash eventually).

I have no idea what I should include in this post, but i hope I have provided you with enough information.

Also, the only modification I made is the addition of Veinminer.
 
Last edited by a moderator:

mc.crab

Well-Known Member
Feb 2, 2013
1,397
116
89
Take a backup of your world and edit forge.cfg and change these two lines to true:
B:removeErroringEntities=false
B:removeErroringTileEntities=false
After that change them back to false.
 
A

ApolloDutch

Guest
Hi Mc Crab,

Thanks for you help, but unfortunately this didn't fix the issue..
I set the properties to true, restarted minecraft and tried loading the world -> resulting in a crash log (http://pastebin.com/xS3HZmke)
After that, I set the properties back to false, restarted minecraft and tried to load the world -> resulting in a (seemingly the same) crash log (http://pastebin.com/40Syh8xV)
 

mc.crab

Well-Known Member
Feb 2, 2013
1,397
116
89
Remove this block with MCedit,
  1. -- Requested block coordinates --
  2. Details:
  3. Found chunk: true
  4. Location: World: (43,82,360)
Or temporarily disable ChickenChunks, this will delete all chunkloaders.
 
A

ApolloDutch

Guest
Thank you so much!! I disabled the mod, and the world loaded without any issues!
Do you know what happened? and how those chunkloaders made my game crash?
Also, could you tell me how you managed to find it in the crash log? I tried analyzing it myself, but i couldnt find any obvious issues..(other than something about the Cofh core and an AE API)
 

mc.crab

Well-Known Member
Feb 2, 2013
1,397
116
89
I don't know why it causes the game to crash.
In your crash log lines 8-13 point to ChuckenChunks and lines 64-67 tell what block is causing the problem.