Sky Factory 2.5.6 crash when I load in world

  • Tech Support section is for getting help with FTB related problems. If there's a repeatable issue that can be labeled as a bug, then please use the issue tracker for the pack or the app at GitHub issue trackers - If there's no repository for a pack that means that the pack is old and/or will not be updated. Bugs for older packs will not be fixed, unless they are critical.
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
T

TonnehDehPoneh

Guest
Title Sky Factory 2.5.6 crash when I load in world

Launcher Type Curse App

Modpack Sky Factory 2.5

Modpack version 2.5.6

Have you modified the pack? Yes

Link to log file http://paste.feed-the-beast.com/view/7f9e4740

Details of the issue Everytime I try to load in the world I crash after a couple of seconds. I also added optifine to see if it would work, but it still crashed.
 
Last edited by a moderator:

Henry Link

Forum Addict
Dec 23, 2012
2,601
553
153
USA - East Coast
So Line 185 points to a crash report. Can you goto http://paste.feed-the-beast.com/ and paste the contents of the crash report blow to it. The copy the URL out of your address bar and post it here so we can look at that report. The crash report will give us more detail about what is causing your issue.

C:\Users\TonyLe\Documents\Curse\Minecraft\Instances\FTB Presents SkyFactory 2.5\crash-reports\crash-2016-11-13_18.13.36-server.txt
 

Henry Link

Forum Addict
Dec 23, 2012
2,601
553
153
USA - East Coast
So your problem is a TE machine.

  1. -- Block entity being ticked --
  2. Details:
  3. Name: thermalexpansion.Activator // cofh.thermalexpansion.block.device.TileActivator
  4. Block type: ID #2133 (tile.thermalexpansion.device // cofh.thermalexpansion.block.device.BlockDevice)
  5. Block data value: 2 / 0x2 / 0b0010
  6. Block location: World: (-240,65,241)
Before you do anything else make a backup copy of you game save. Then locate a copy of mcedit and use it load up the world. Jump to the location of the block listed in line 6 above and delete it out of your world. Save the changes and see if that fixes your issue.
 
T

TonnehDehPoneh

Guest
Auto is there a way for autonomous activators to open loot baggs?