I have a tank for sewage, which is getting filled by cows. How do I pipe the sewage out of the tank? I have an emerald fluid pipe, connected to golden fluid pipes leading to the reactant dynamo, but no fluid is flowing.
Clarification: Valves also work when placed in the underside of the tank, in addition to the lowest layer of the sides above the bottom frame (which must be tank wall). That is, if you build your tank on the ground (and not set into the ground), you can't extract from any valves above head height.A) you are trying to pipe liquid out without attaching the pipe to a valve. You need a tank valve to get fluids out aswell as in (although it can't be both at once obviously). Extraction valves can only be on the 2nd from bottom layer (as in the one directly above the base of the tank).
I think you've nailed it.OK, as you didn't specify i'm going to assume that one of the following is true:
A) you are trying to pipe liquid out without attaching the pipe to a valve. You need a tank valve to get fluids out aswell as in (although it can't be both at once obviously). Extraction valves can only be on the 2nd from bottom layer (as in the one directly above the base of the tank).
or
B) You don't have a redstone engine or BC gate on the emerald pipe, which is why it isn't extracting.
If neither of these is true, i'm not sure unless you give us more info.
Oh and TE3 fluiducts are better and easier to use than BC fluid pipes these days
That sounds like a bug.Side note with autarchic gates: If you use any tier higher than the lowest, you can set multiple conditions to "Energy Pulser", and each will double the energy produced. A diamond autarchic gate on a wooden item transport pipe with seven Energy Pulsers set will pull out a stack of items at a time, although I'm not sure if it would help much on a fluid pipe.
IntentionalThat sounds like a bug.
That sounds like a bug.
Indeed. I'm pretty sure it's always worked that way, and was deliberately coded as such.Intentional
No it didn't. I remember watching the dw20 episode when (iirc) cpw told dire he had just added exactly that feature =)Indeed. I'm pretty sure it's always worked that way, and was deliberately coded as such.
This is intentional as you shouldn't be able to pump liquids out of a tank, if the liquid level is below the valve.
It makes no sense to put an output valve in a tank which is unable to empty the tank if required.But the valve still has to be near the bottom even if the tank is full.
This is true. Xycraft tanks exhibited this behaviour. It might just be simply an oversight, since most people wouldn't think to use the valves as a way to control output. Xycraft even had level emitters for his tanks. Xycraft 1.7.x pls.But the valve still has to be near the bottom even if the tank is full.
You could do partial-output gating with two or more RC tanks on top of each other, since each can output independently of the others. I could even think of a reason to do it: power the manually-operated machines in your base from the bottom-most tank (always on), your AE system from the next tank up (on if previous tank is full), and everything else from a third, top tank.This is true. Xycraft tanks exhibited this behaviour. It might just be simply an oversight, since most people wouldn't think to use the valves as a way to control output. Xycraft even had level emitters for his tanks. Xycraft 1.7.x pls.