Should I use creosote for a semifluid generator or a boiler?

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tyler f

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Jul 29, 2019
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Not sure how good it is in either, mathematically. Couldn't gather much from the wiki.

Secondary question, what is the best way to set up a large array of MFSUs to make them function as one large power unit as far as inputting and outputting goes?
 

Exedra

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Jul 29, 2019
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I'm working as hard as I can :(. Also, have fun running a boiler off creosote.
 

Abdiel

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Jul 29, 2019
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In either case, you will not be able to produce enough to keep either running continuously unless you build a ridiculous number of coke ovens. I would definitely recommend a different power source.

I would recommend connecting MFSUs in parallel instead of in series. That way you are not limited to 512 EU/t output of the first MFSU. But either way you get the same amount of storage.
 

tyler f

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Jul 29, 2019
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In either case, you will not be able to produce enough to keep either running continuously unless you build a ridiculous number of coke ovens. I would definitely recommend a different power source.

I would recommend connecting MFSUs in parallel instead of in series. That way you are not limited to 512 EU/t output of the first MFSU. But either way you get the same amount of storage.

You mean merging all the outputs into less cables? This would blow up a glass cable, would it not?
 

Omicron

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Jul 29, 2019
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No, because all packets are still sized 512 EU. There are just more of them, and cables do not care about the number of packets. Only the size matters(tm).

As for the initial question, creosote in a boiler gives you 3,200 heat units per bucket, and in a semifluid generator it gives you 3,000 EU per bucket. Since a boiler pretty much always outputs more than 1 MJ per HU (the largest ones can go over 8), and the steam turbine gives you 15,625 EU for every 10,000 MJ, the boiler is by far the better choice even if you only want EU.

However, the boiler + turbine is significantly more expensive to build than the semifluid generator.
 

BlackFire

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Jul 29, 2019
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a storage array I found I liked is 4 lines of mfsus with a cable running down the middle and connecting to the front 4 mfsus. As such

Code:
Front:

  M
M C M
  M

Side:

mmmmmmmc
MMMMMMMCcccccc
mmmmmmmc

Compact and delivers 4 packets of HV at a time. :)

Edit: hold on, trying to get the spacing right. Fixed
 

tyler f

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Jul 29, 2019
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Ill try to consolidate all my questions into one thread since I have two up, sorry about that.

And, the wiki is vague on redstone conduits. It says you lose 5% each time you output power somewhere. So, if I have like 6 pulvs and 3 induction smelters, each one of them is only getting 55% of the original energy?

and, does an autarchic gate pull at the same rate as a redstone engine?
 

BlackFire

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Jul 29, 2019
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and, does an autarchic gate pull at the same rate as a redstone engine?

Yes, however in the next update I believe, the Antarctic gate will not have a warm up time. As of right now it acts exactly like a redstone engine
 

tyler f

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Jul 29, 2019
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Ok. I still have that question on the redstone conduits, but another one as well. I hear people say ender chests often lose items, can anyone confirm or deny this?
 

Omicron

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Jul 29, 2019
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And, the wiki is vague on redstone conduits. It says you lose 5% each time you output power somewhere. So, if I have like 6 pulvs and 3 induction smelters, each one of them is only getting 55% of the original energy?

You misunderstood... with conduits, you lose 5% everytime you put energy into a conduit. Basically, If you have a redstone energy cell and it stores 600,000 MJ, and you then use it to power machines via conduits, those machines will be able to consume 570,000 MJ, which is 95% of the cell's storage. The remaining 30,000 are lost as they enter the conduit network.

So conductive pipes have small amounts of loss for every pipe section, and the longer the pipe gets, the more loss you have. Conduits have a big 5% loss on the first conduit, and then nothing more essentially forever (you can make the conduit as long as you want, it doesn't matter).

And yeah, the issue with ender chests sometimes losing items placed into them by non-player entities (item pipes etc.) upon world load is sorta confirmed. But for random questions, it's better to stick to this thread instead of putting them under a title that people don't expect them to be ;)
 

Guswut

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Jul 29, 2019
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Wait, why not save a few thousand buckets of the stuff in case you decide you want to build a massive rail system, someday?

...Or is that just me? Ah well, at least it is an alright green/brown, so time to make a third tank for it.