Before you ask I uses sharders on normal Minecraft and it runs fine PC specs:
CPU: Amd FX 8350 Eight-core
Ram: 8gb
OS: 64 bit
GC : Radeon HD 7800
What is happening..
I'm not using anything but FTB Unleashed 1.1.2 with Shaders packed inside Opti.
[I have tried the both D2 and D3. I'm using D2 in the video. I can't even get D3 to launch with out crashing.]
Here is my Error log: http://pastebin.com/cxZfZTpr
Key point 1
After i try and turn on a shader
And the spam...
Thank you to anyone that can help <3
CPU: Amd FX 8350 Eight-core
Ram: 8gb
OS: 64 bit
GC : Radeon HD 7800
What is happening..
I'm not using anything but FTB Unleashed 1.1.2 with Shaders packed inside Opti.
[I have tried the both D2 and D3. I'm using D2 in the video. I can't even get D3 to launch with out crashing.]
Here is my Error log: http://pastebin.com/cxZfZTpr
Key point 1
Code:
2013-08-19 17:10:23 [INFO] [STDOUT] [Shaders] OpenGL 2.0 = true OpenGL 2.1 = true OpenGL 3.0 = true OpenGL 3.2 = true
2013-08-19 17:10:23 [INFO] [STDOUT] [Shaders] GL_MAX_DRAW_BUFFERS = 8
2013-08-19 17:10:23 [INFO] [STDOUT] [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT = 8
2013-08-19 17:10:23 [INFO] [STDOUT] [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS = 32
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_basic.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_basic.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_textured.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_textured.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_textured_lit.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_textured_lit.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_skybasic.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_skybasic.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_skytextured.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_skytextured.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_terrain.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_terrain.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_entities.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_entities.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_hand.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_hand.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_water.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_water.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_weather.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_weather.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite1.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite1.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite2.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite2.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite3.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite3.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite4.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite4.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite5.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite5.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite6.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite6.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite7.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/composite7.fsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/final.vsh
2013-08-19 17:10:23 [INFO] [STDOUT] Couldn't open /shaders/final.fsh
2013-08-19 17:10:23 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-renderCompositeFinal
2013-08-19 17:10:23 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-composite
2013-08-19 17:10:23 [INFO] [STDERR] GL Error 1284: Stack underflow @pre-useProgram
Code:
2013-08-19 17:10:30 [INFO] [STDOUT] [Shaders] OpenGL 2.0 = true OpenGL 2.1 = true OpenGL 3.0 = true OpenGL 3.2 = true
2013-08-19 17:10:30 [INFO] [STDOUT] [Shaders] GL_MAX_DRAW_BUFFERS = 8
2013-08-19 17:10:30 [INFO] [STDOUT] [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT = 8
2013-08-19 17:10:30 [INFO] [STDOUT] [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS = 32
2013-08-19 17:10:30 [INFO] [STDOUT] Info log: /shaders/gbuffers_basic.vsh,/shaders/gbuffers_basic.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT] Program gbuffers_basic loaded
2013-08-19 17:10:30 [INFO] [STDOUT] Info log: /shaders/gbuffers_textured.vsh,/shaders/gbuffers_textured.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Validation warning! - Sampler value texture has not been set.
2013-08-19 17:10:30 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT] Program gbuffers_textured loaded
2013-08-19 17:10:30 [INFO] [STDOUT] Info log: /shaders/gbuffers_textured_lit.vsh,/shaders/gbuffers_textured_lit.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Validation warning! - Sampler value texture has not been set.
2013-08-19 17:10:30 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT] Program gbuffers_textured_lit loaded
2013-08-19 17:10:30 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_skybasic.vsh
2013-08-19 17:10:30 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_skybasic.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_skytextured.vsh
2013-08-19 17:10:30 [INFO] [STDOUT] Couldn't open /shaders/gbuffers_skytextured.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Info log: /shaders/gbuffers_terrain.vsh,/shaders/gbuffers_terrain.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Validation warning! - Sampler value normals has not been set.
2013-08-19 17:10:30 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT] Program gbuffers_terrain loaded
2013-08-19 17:10:30 [INFO] [STDOUT] Info log: /shaders/gbuffers_entities.vsh,/shaders/gbuffers_entities.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Validation warning! - Sampler value texture has not been set.
2013-08-19 17:10:30 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT] Program gbuffers_entities loaded
2013-08-19 17:10:30 [INFO] [STDOUT] Info log: /shaders/gbuffers_hand.vsh,/shaders/gbuffers_hand.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Validation warning! - Sampler value normals has not been set.
2013-08-19 17:10:30 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT] Program gbuffers_hand loaded
2013-08-19 17:10:30 [INFO] [STDOUT] Info log: /shaders/gbuffers_water.vsh,/shaders/gbuffers_water.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Validation warning! - Sampler value texture has not been set.
2013-08-19 17:10:30 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT] Program gbuffers_water loaded
2013-08-19 17:10:30 [INFO] [STDOUT] Info log: /shaders/gbuffers_weather.vsh,/shaders/gbuffers_weather.fsh
2013-08-19 17:10:30 [INFO] [STDOUT] Validation warning! - Sampler value texture has not been set.
2013-08-19 17:10:30 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT]
2013-08-19 17:10:30 [INFO] [STDOUT] Program gbuffers_weather loaded
2013-08-19 17:10:31 [INFO] [STDOUT] Shadow map resolution: 2048
2013-08-19 17:10:31 [INFO] [STDOUT] Shadow map half-plane: 90.0
2013-08-19 17:10:31 [INFO] [STDOUT] Info log: /shaders/composite.vsh,/shaders/composite.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Validation warning! - Sampler value depthtex0 has not been set.
2013-08-19 17:10:31 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:31 [INFO] [STDOUT]
2013-08-19 17:10:31 [INFO] [STDOUT]
2013-08-19 17:10:31 [INFO] [STDOUT] Program composite loaded
2013-08-19 17:10:31 [INFO] [STDOUT] gaux4 format : RGB32F
2013-08-19 17:10:31 [INFO] [STDOUT] gnormal format : RGB32F
2013-08-19 17:10:31 [INFO] [STDOUT] Info log: /shaders/composite1.vsh,/shaders/composite1.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Validation warning! - Sampler value composite has not been set.
2013-08-19 17:10:31 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:31 [INFO] [STDOUT]
2013-08-19 17:10:31 [INFO] [STDOUT]
2013-08-19 17:10:31 [INFO] [STDOUT] Program composite1 loaded
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite2.vsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite2.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite3.vsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite3.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite4.vsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite4.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite5.vsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite5.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite6.vsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite6.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite7.vsh
2013-08-19 17:10:31 [INFO] [STDOUT] Couldn't open /shaders/composite7.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Info log: /shaders/final.vsh,/shaders/final.fsh
2013-08-19 17:10:31 [INFO] [STDOUT] Validation warning! - Sampler value gaux2 has not been set.
2013-08-19 17:10:31 [INFO] [STDOUT] Validation successful.
2013-08-19 17:10:31 [INFO] [STDOUT]
2013-08-19 17:10:31 [INFO] [STDOUT]
2013-08-19 17:10:31 [INFO] [STDOUT] Program final loaded
And the spam...
Code:
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1283: Stack overflow @pre-useProgram
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1286: Invalid framebuffer operation @pre-useProgram
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-renderCompositeFinal
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-composite
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @composite draw buffers = NNN3N5
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @composite1 draw buffers = NNNNNN6
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1284: Stack underflow @pre-useProgram
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1283: Stack overflow @pre-useProgram
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-renderCompositeFinal
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-composite
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @composite draw buffers = NNN3N5
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @composite1 draw buffers = NNNNNN6
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1284: Stack underflow @pre-useProgram
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1283: Stack overflow @pre-useProgram
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-renderCompositeFinal
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-composite
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @composite draw buffers = NNN3N5
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @composite1 draw buffers = NNNNNN6
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1284: Stack underflow @pre-useProgram
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1283: Stack overflow @pre-useProgram
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-renderCompositeFinal
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @pre-composite
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @composite draw buffers = NNN3N5
2013-08-19 17:10:32 [INFO] [STDERR] GL Error 1282: Invalid operation @composite1 draw buffers = NNNNNN6
Thank you to anyone that can help <3