Shaderpack makes te3 blocks whited out

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Jacobsk

New Member
Jul 29, 2019
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I absolutely am IN LOVE with SEUS shaderpack and I have been able to run it just fine with FTB. I tried this with multiple packs and when i place certain TE3 blocks such as a redstone furnace or pulverizer it is whited out and the texture of the front of it and sides spazz out. I have some screenshots below before and after shaders and i really do not want to have to get rid of shaders because i cannot see certain blocks. So far i have only seen this with TE3 blocks.

http://imgur.com/6HNSVFl,L9dormR,N6orsUb#0

http://imgur.com/6HNSVFl,L9dormR,N6orsUb#1[DOUBLEPOST=1401544695][/DOUBLEPOST]Also if i stand still the white shading stops in place, and only spazzes out when i move, which leads me to think that the shader pack is trying to make like a shadow of the block but just creating whiteness over the blocks.
 

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