Everytime I try to start my server I get this error:
Description: Loading NBT data
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at bx.a(SourceFile:24)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at by.a(SourceFile:38)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(CompressedStreamTools.java:126)
at ca.a(CompressedStreamTools.java:170)
at thaumcraft.common.SaveManager.loadAuras(SaveManager.java:192)
at thaumcraft.common.EventHandler.worldLoad(EventHandler.java:51)
at net.minecraftforge.event.ASMEventHandler_90_EventHandler_worldLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
If I let it make a new world everything works fine, but we have put a lot of hard work into this one and I don't want to have to start from scratch again.
Description: Loading NBT data
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at bx.a(SourceFile:24)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at by.a(SourceFile:38)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(CompressedStreamTools.java:126)
at ca.a(CompressedStreamTools.java:170)
at thaumcraft.common.SaveManager.loadAuras(SaveManager.java:192)
at thaumcraft.common.EventHandler.worldLoad(EventHandler.java:51)
at net.minecraftforge.event.ASMEventHandler_90_EventHandler_worldLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
If I let it make a new world everything works fine, but we have put a lot of hard work into this one and I don't want to have to start from scratch again.