I run a mindcrack server on my Mac Mini, OSX Mountain Lion.
Modpack: Mindcrack 'recommended', whatever the current Recommended version is in the launcher, I think it's 8.1.0 or 8.1.1. Not the 8.0.x version.
I was doing something involving filters, tesseracts, routers, transport pipes and timers. Basically a barrell with empty cells pulls out a stack once every 5 seconds and gets pneumatic tubed into a tesseract, which then comes out another tesseract into a diamond pipe which puts it into the router if there's space and overflows into a 2nd tesseract which adds it back into the barrel again on the other side.
However, the game crashed, and now it crashes on launch. I've attached the two crash logs.
Is there a way I can fix this, or do I have to roll back to a backup? Can I load the world file in an external program and delete the offending block identified in the crash logs?
Any help is appreciated, and thankyou for your time. If more information is needed I'm happy to provide it.
Modpack: Mindcrack 'recommended', whatever the current Recommended version is in the launcher, I think it's 8.1.0 or 8.1.1. Not the 8.0.x version.
I was doing something involving filters, tesseracts, routers, transport pipes and timers. Basically a barrell with empty cells pulls out a stack once every 5 seconds and gets pneumatic tubed into a tesseract, which then comes out another tesseract into a diamond pipe which puts it into the router if there's space and overflows into a 2nd tesseract which adds it back into the barrel again on the other side.
However, the game crashed, and now it crashes on launch. I've attached the two crash logs.
Is there a way I can fix this, or do I have to roll back to a backup? Can I load the world file in an external program and delete the offending block identified in the crash logs?
Any help is appreciated, and thankyou for your time. If more information is needed I'm happy to provide it.