[Server]All Armor types giving health when player is hit, making mobs invincible

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siip

New Member
Jul 29, 2019
2
0
0
Title:
[Server]All Armor types giving health when player is hit, making mobs invincible
Launcher Version:
1.7.10
Modpack:
Infinity ( Portalgun , hats, hatstand disabled
Modpack Version:
1.11.2
Log Link:
Details of the issue:
When either mob or player wear armor sets (any armor) if 1-2 pieces are worn, damage is reduced, if more than 2 pieces are worn, health is instead given to the player if they are not at max health when hit, otherwise player never loses health.

Server is base infinity with plugins (plugins were all disabled for testing, but the issue persists).

The issue does not happen when single player is ran, only when minecraft is hosted on dedicated server with my current config files.

Are there any config files or mod config files that may cause issue.

(note, the issue is not only with modded armors, even basic minecraft armors have the same issue)
 

hospiwhater

New Member
Jul 29, 2019
1
0
0
Made an account to confirm that we are having the same issue on our server. We found that if the armor value, or "protection" is Equal to or Greater than 15 invulnerability begins.

While we use a lot of the mods from Horizons, thank you. We did modify it. But I would like to find out what mod specifically is doing it so we can disable or fix. Thank you for any help.

I'll look into the similar mods real fast to help narrow it down.

Edit: what mods were updated in the past week or so? This could make this really fast of a fix. Most people don't add dates to changelogs. Shame on them
 
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