Title:
[Server]All Armor types giving health when player is hit, making mobs invincible
Launcher Version:1.7.10
Modpack:Infinity ( Portalgun , hats, hatstand disabled
Modpack Version:1.11.2
Log Link:
Details of the issue:When either mob or player wear armor sets (any armor) if 1-2 pieces are worn, damage is reduced, if more than 2 pieces are worn, health is instead given to the player if they are not at max health when hit, otherwise player never loses health.
Server is base infinity with plugins (plugins were all disabled for testing, but the issue persists).
The issue does not happen when single player is ran, only when minecraft is hosted on dedicated server with my current config files.
Are there any config files or mod config files that may cause issue.
(note, the issue is not only with modded armors, even basic minecraft armors have the same issue)
Server is base infinity with plugins (plugins were all disabled for testing, but the issue persists).
The issue does not happen when single player is ran, only when minecraft is hosted on dedicated server with my current config files.
Are there any config files or mod config files that may cause issue.
(note, the issue is not only with modded armors, even basic minecraft armors have the same issue)