I'm planning to build a base, where i don't need to go out for any material (i don't want to run a quarry, i want to try something different)
I will have all metals (expect cobalt, ardite, and aluminium) as soon as i get a reliable iron farm (i have a botania emerald farm, i get some ordo from sandstone, than i can transmutate iron to anything). Possibly snag a few carmanite golem spawners, if i can't make something along this line myself.
I don't have a reliable way to get diamonds and booth types of quartz (nether and certus ).
I can have redstone and glowstone duplication/transmutation from botania.
Power will come from charcoal, and possibly nether stars. My treefarm is completly power free, i use unbreakable tinkers tools (thanks to xisumavoid for the idea, i hope i spelled his name right), and golems.
I have infinite essense from all aspects (powered wisp spawner. Totally op. I had auram problems caused by the need for the next resource , now i feel like voiding it ).
I have infinite amounts from purifying fluid (enough to fill a World. Seriously, its world with an ocean. I feel like i broke Thaumcraft). I have gone really deep. Its a resource for me now.
I will set up the ore generating botania flower.
I probably have enough cinnabar ore stocked up, and i can ore double it, thanks to flaxbeard's steampower mod.
I have access to nether lava, probably change it to magma crucibles and cobble.
If theres any relatively easy way to automatically combine broken armor and tools unti they repaired, than i want to know that. Mob farms are easy, but crafty metal sources.
I do not want to use custom ages, and the mining laser is the last thing to try (i will probably use it to get certus, since i can not think about an another reliable way to get that )
No ic2 in the pack, so no uu.
I want to see some interesting ways to generate materials. Tell me if i missed some probably important resource, what i might need in my journey.
I will have all metals (expect cobalt, ardite, and aluminium) as soon as i get a reliable iron farm (i have a botania emerald farm, i get some ordo from sandstone, than i can transmutate iron to anything). Possibly snag a few carmanite golem spawners, if i can't make something along this line myself.
I don't have a reliable way to get diamonds and booth types of quartz (nether and certus ).
I can have redstone and glowstone duplication/transmutation from botania.
Power will come from charcoal, and possibly nether stars. My treefarm is completly power free, i use unbreakable tinkers tools (thanks to xisumavoid for the idea, i hope i spelled his name right), and golems.
I have infinite essense from all aspects (powered wisp spawner. Totally op. I had auram problems caused by the need for the next resource , now i feel like voiding it ).
I have infinite amounts from purifying fluid (enough to fill a World. Seriously, its world with an ocean. I feel like i broke Thaumcraft). I have gone really deep. Its a resource for me now.
I will set up the ore generating botania flower.
I probably have enough cinnabar ore stocked up, and i can ore double it, thanks to flaxbeard's steampower mod.
I have access to nether lava, probably change it to magma crucibles and cobble.
If theres any relatively easy way to automatically combine broken armor and tools unti they repaired, than i want to know that. Mob farms are easy, but crafty metal sources.
I do not want to use custom ages, and the mining laser is the last thing to try (i will probably use it to get certus, since i can not think about an another reliable way to get that )
No ic2 in the pack, so no uu.
I want to see some interesting ways to generate materials. Tell me if i missed some probably important resource, what i might need in my journey.