N
Naughtics
Guest
Title Savegame crashes at start
Launcher Type FTB Launcher
Modpack FTB Infinity Evolved
Modpack version 3.0.1
Have you modified the pack? No
Link to log file
Details of the issue Today, my PC Froze while FTB was open, after restarting it, i couldn't relog on the savegame, i played while the PC froze.
It says the following Error Message in the Console:
EnderIO: Found the following problem(s) with your installation:
* An unknown AE2 API is installed (rv3 from appliedenergistics2-rv3-beta-6.jar).
Ender IO was build against API version rv2 and may or may not work with a newer version.
* The RF API that is being used (1.7.10R1.0.2 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.0.13B2 from CoFHLib-[1.7.10]1.2.1-185.jar).
It is a supported version, but that difference may lead to problems.
The Thing about my issue is: Connecting on any other newly created or already existing World does not produce any Crash (As far as i have tested) and it only occurs with the Specific world, open while the PC froze.
Sadly its the World i'm currently playing on and if possible, i dont want to start all over again.
So can you help me with the Issue?
P.S.: I can Post the full debug-log too, if needed, it just wouldn't let me upload it on Pastebin.com straight away
Launcher Type FTB Launcher
Modpack FTB Infinity Evolved
Modpack version 3.0.1
Have you modified the pack? No
Link to log file
Details of the issue Today, my PC Froze while FTB was open, after restarting it, i couldn't relog on the savegame, i played while the PC froze.
It says the following Error Message in the Console:
EnderIO: Found the following problem(s) with your installation:
* An unknown AE2 API is installed (rv3 from appliedenergistics2-rv3-beta-6.jar).
Ender IO was build against API version rv2 and may or may not work with a newer version.
* The RF API that is being used (1.7.10R1.0.2 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.0.13B2 from CoFHLib-[1.7.10]1.2.1-185.jar).
It is a supported version, but that difference may lead to problems.
The Thing about my issue is: Connecting on any other newly created or already existing World does not produce any Crash (As far as i have tested) and it only occurs with the Specific world, open while the PC froze.
Sadly its the World i'm currently playing on and if possible, i dont want to start all over again.
So can you help me with the Issue?
P.S.: I can Post the full debug-log too, if needed, it just wouldn't let me upload it on Pastebin.com straight away
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