RPG Evolving: Starships

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xTordX

New Member
Jul 29, 2019
576
-6
1
Get up and look around, arm turned into a small laser cannon thingy, careful for enemies.
Stay relatively low ground, as sneaky as possible.
 

LivingAngryCheese

Over-Achiever
Aug 22, 2014
676
1,580
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A place
@the_j485
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You lift up the metal piece with ease, and find Lisa trying to get up. You lift up the piece of metal for her and offer her a hand, which she takes.
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@xTordX
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You throw off the metal with your mechanical arm and stand up. You see Jensen helping up Lisa and walk over to them.
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@playerismc
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You try to lift off the metal and you see it thrown off of your body, then Jensen is standing there, his hand outstretched. You take it and he lifts you up with ease.
 
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LivingAngryCheese

Over-Achiever
Aug 22, 2014
676
1,580
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A place
@Someone Else 37
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You wake up in a small glass cylinder. The doors open in front of you and you descend into a coughing fit as you fall out. When the fit ends, you stand up and look around you. You have no memory of any past, but you know things. Like you know your name, and that the walls you are looking at are made of some kind of metal, and that you are holding a wand that can cast multiple spells. The room you are in is fairly dark, and is only lit by a soft light coming through a metal doorway ahead of you. You haven't really looked around very carefully.
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@dylanpiera
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You wake up in a small glass cylinder. The doors open in front of you and you descend into a coughing fit as you fall out. When the fit ends, you stand up and look around you. You have no memory of any past, but you know things. Like you know your name, and that the walls you are looking at are made of some kind of metal, and that you can fly and are telepathic. The room you are in is fairly dark, and is only lit by a soft light coming through a wide metal doorway ahead of you, it's almost as if it was designed for you! You haven't really looked around very carefully.
 
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Someone Else 37

Forum Addict
Feb 10, 2013
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I walk around the room, looking for anything that might be of use and using my staff to conjure a small flame to provide some light as necessary. After that, I'll try the door.
 

dylanpiera

New Member
Jul 29, 2019
161
0
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1 Your telepathic not telekinetic.
2 It's already open.
I don't have hands and i have psychic powers. I think it would be fare i could open doors and push things off me with that?

Edit: Unless you want me to be my moemon sprite?
Ontopic:

Walks outside the room. Scans nearby suroundings
 

xTordX

New Member
Jul 29, 2019
576
-6
1
Look around for the wreck and if i find it (if there's anything left from it) search inside it.

Basicly search the crash site for anything useful
 

LivingAngryCheese

Over-Achiever
Aug 22, 2014
676
1,580
228
A place
@Someone Else 37
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You conjure a small flame, and looking around you find a magical purple light leading into you. It disappears into you before you can learn much from it, but manage to work out it has something to do with life. Looking around you find confusing technology, so you walk into the next room and find doors leading to all sides.
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@dylanpiera
Let me just quote myself here, "it's almost as if it was designed for you!" I'm dropping hints to the story all the time guys, you should look out for them.
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You walk through the doorway and find mechanical sliding doors on all sides.
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@xTordX
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Looking at the wrecks you find that the word "wrecks" is not really a good word to describe them. They are mostly intact, but have major damage to the front. You'll need a professional mechanic to fix those.

You fell yourself slam forward in your seat, then a spinning, and the ground comes back into view, further away than before and th...

You snap out of the flashback.
 
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xTordX

New Member
Jul 29, 2019
576
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(Hey, you didn't say what the damage was after the crash)

Check out the "healing beam"
 

Someone Else 37

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Feb 10, 2013
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I try to open the door straight across from the one that I just stepped through. If it opens, I'll take a look around inside and see if there's anything interesting.
 

LivingAngryCheese

Over-Achiever
Aug 22, 2014
676
1,580
228
A place
@Someone Else 37
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You walk through the door in front of you and find yourself in the cockpit of a spaceship! A guide is lying on the side, and when you read it, it tells you that you have to place your wand in the holder, and channel magical energies through it, which you do, and gain control of the spaceship! A map of a green planet and spaceships stretching out behind you appears in your mind, and the message "where would you like to go?".
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@dylanpiera
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You walk towards the right door, which slides open, then walk through. You find yourself in a huge area, with windows along the side and outside them is... space. You feel out of place in this dark place, as if you were intended for a much happier universe. Also along the walls are plasma cannons which seem like they were designed for a smaller ship, and a docking port.
 

Someone Else 37

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Feb 10, 2013
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I find myself quite surprised by how readily the ship and its controls integrated with my staff as soon as I pressed the end of it into the socket in what I can only imagine is the ship's control panel. I was expecting to have to figure out how to make sense of some ineffable array of dials and switches. But this... this could work very well. Somebody certainly knew what they were doing when they made this ship- and who would by using it.

As a map of the planet before me unfurls in my mind, I begin to scan it for anything interesting. A sign of civilization, perhaps- a town or city, or even a ruin. A message asking me where I want to go flashes before my eyes. I figure that if I can't find any signs of people on this planet to visit, I'll probably head for a likely-looking mid-latitude bay or river mouth.