Rotary

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Colensocon1

New Member
Jul 29, 2019
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So i was wondering how i convert energy from other mods to rotary craft power i heard theres a way to convert RF To rotary craft power but i have no idea how
Thanks
 
Rotary craft has a "motor" that runs on rf. Not sure of its name, power needs, or how to use it as I have just barely scratched the surface of the mod myself.
 
What Zarkov said, the Magnetostatic Engine is the one you are looking for. It takes in RF and output in RotaryCraft's shaft power. The older version I used has configurable output but I'm not too sure with the latest version.

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In the version I use (Monster 1.0.9), it can be configured (in-game GUI) up to 8192 Nm and 1024 rad/s (8 MW total power). With that torque it should be capable of running a bedrock breaker directly, but I haven't tried it yet.

Or you can set it to 128 Nm to get speed up to 8192 rad/s, giving the grinder an operation time of 6 seconds (good for ore tripling or canola seeds).
 
Uh, Did you even read the book it gave you? That thing is the best book out of all mods atm. It gives a good info and heads up of the mod...
 
In the version I use (Monster 1.0.9), it can be configured (in-game GUI) up to 8192 Nm and 1024 rad/s (8 MW total power). With that torque it should be capable of running a bedrock breaker directly, but I haven't tried it yet.

Or you can set it to 128 Nm to get speed up to 8192 rad/s, giving the grinder an operation time of 6 seconds (good for ore tripling or canola seeds).
As of v16 (which came out 2 months ago), you can no longer control the torque, and power output was capped at 4MW.
 
Yes, I know, I hid it on the seldom-seen "front page". :p
My only issue with the front-page changelog is that it only goes a few editions back. Is there a hidden one that holds all the changes from mod start to current?
 
My only issue with the front-page changelog is that it only goes a few editions back. Is there a hidden one that holds all the changes from mod start to current?
No, that would be obscenely large. However, there is a thread on this forum ("what's new in modded MC today"), where a user is posting all my changelogs.