Removing UU-Matter from a tank, Part II....

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Bryantom

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Jul 29, 2019
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All,

A couple weeks ago I asked how to remove UU-Matter from a tank. The thread took a turn as I then learned about all the other machines I had to make in order to make Iridium. I now have the Scanner, Pattern Storage, and replicator, and now I'm finally ready for the rest of the lesson. I created a new post. Attached is my current temporary, ugly setup. I've scanned the iridium, put it in the pattern storage, and then told the Replicator how to do its job from the pattern storage unit. The Replicator is charged, and next to the tank of UU-Matter, but now I need to learn how to get the liquid from the tank into the Replicator. Ideas? I'm guessing I need an upgrade in the replicator or some kind of liquid pipe?

Thanks,
Bryan
2015-07-08_20.22.25.png
 

Bryantom

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I'm still learning pipes -- what's the name of the actual pipe I want to look up in the NEI?

Bryan
 

GreenZombie

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Buildcraft: You would make a wooden waterproof pipe and redstone engine
Ender IO: Basic or Pressurized Fluid Conduit
Thermal Something: Fluiduct.
 

Ieldra

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Apr 25, 2014
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Standard Buildcraft waterproof pipes are slow. EnderIO pressurized fluid conduits (don't use the basic ones) are easiest to handle and moderately fast. Thermal Dynamics fluiducts can be upgraded to be the fastest option. I think the conduits are the best option in this specific case.

Search phrases italicized.

Usage of the conduit: place one or more to connect two machines, then right-click on the conduit connectors to configure. You will want "extract" mode and most likely "active all the time" on the machine making the UU-matter and "insert" mode on the machine using it.
 
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lenscas

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Standard Buildcraft waterproof pipes are slow. EnderIO pressurized fluid conduits (don't use the basic ones) are easiest to handle and moderately fast. Thermal Dynamics fluiducts can be upgraded to be the fastest option. I think the conduits are the best option in this specific case.

Search phrases italicized.

Usage of the conduit: place one or more to connect two machines, then right-click on the conduit connectors to configure. You will want "extract" mode and most likely "active all the time" on the machine making the UU-matter and "insert" mode on the machine using it.
Why would the fastest be the best in this case?
unless I am mistaken uu matter generation is slow and so is its use so why go with speed?
 

Ieldra

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Why would the fastest be the best in this case?
unless I am mistaken uu matter generation is slow and so is its use so why go with speed?
It's not about speed but about ease of use. You won't need an engine for the conduits, you won't need an extra pipe type or a servo for the extraction. And anyway, the fluiducts are the potentially fastest, not the conduits.
 
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Dylz101

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The warp fluiducts from Thermal Dynamics are the fastest, but require power and are pretty expensive. Extra Utilities Transfer Node (Fluid) with some stack and speed upgrades are very good as well.
 

Type1Ninja

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The warp fluiducts from Thermal Dynamics are the fastest, but require power and are pretty expensive. Extra Utilities Transfer Node (Fluid) with some stack and speed upgrades are very good as well.
Do warp fluiducts exist? I know warp itemducts exist, but I think you're talking about Super-Laminal Fluiducts. They have the infinite throughput, but you need to fill them up before they achieve that, so they're not exactly ideal for this situation. :p
But yeah, as others have said, you'll want to use any of various fluid pipes. I prefer fluiducts myself as they are the cheapest, but if you've got a matter fab set up you can probably afford some EnderIO stuff. :)
 

Dylz101

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Do warp fluiducts exist? I know warp itemducts exist, but I think you're talking about Super-Laminal Fluiducts. They have the infinite throughput, but you need to fill them up before they achieve that, so they're not exactly ideal for this situation.
But yeah, as others have said, you'll want to use any of various fluid pipes. I prefer fluiducts myself as they are the cheapest, but if you've got a matter fab set up you can probably afford some EnderIO stuff. :)
Ah, I had my mind mixed up
Also I am pretty sure the EU fluid transfer node would be faster than EnderIO conduits if they have a stack upgrade and 4 stacks of Speed upgrades.
 
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asb3pe

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Why would the fastest be the best in this case?
unless I am mistaken uu matter generation is slow and so is its use so why go with speed?

You are 100% correct. Speed is not an issue for UU-Matter, because the Mass Fabricators make it very slowly and in very small amounts. I used EnderIO pressurized fluid conduit for the job, because I use EnderIO conduits for everything I do in the game.

Where speed did become an issue was with my 192 Recyclers, and feeding them Cobblestone at a fast enough rate to make Scrap->Scrap Boxes at a fast enough rate to feed my 64 Mass Fabs... but the EnderIO Item Conduits were never overwhelmed despite many many MANY stacks of cobble being consumed every second. I had 8 Overclocker Upgrades in each Recycler, they were running quite fast. :)

tl;dr: in modern-day modded minecraft, EnderIO conduits are the answer to just about any situation, whether it be items, fluids, power or even a redstone signal. IMO.
 

Type1Ninja

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tl;dr: in modern-day modded minecraft, EnderIO conduits are the answer to just about any situation, whether it be items, fluids, power or even a redstone signal. IMO.
[yes I realize this is your opinion; I am civilly presenting a different opinion for the purpose of discussion]
I would say that EnderIO CAN be the answer, but that you may also want to use other conduits for other reasons. My personal favorite is "cost;" the EnderIO item conduits are really expensive compared to TE itemducts. I mean, ender pearls, man...
Even vanilla hoppers have their place; its early game and you need an ore dropbox for your processing system, you turn to hoppers for the single-block solution. Any other conduit would need a chest on top, which can be restricted by the area in which you are building. I also personally like BC fluiducts for oil pumps; I have minetweaker'd pipe sealant to make 8 for every cactus green, so cobblestone fluid transport pipes are literally cheap as dirt. That's important, because if I'm using oil for fuel, I don't have the resources to make a 200 block fluid conduit line or an ender tank or a tesseract - and oil is pretty far away, man. :p

Plus EnderIO conduits don't actually show the items or fluids moving around. I need that for the tps reduction awesome feel of items and fluids whizzing around. :D
 

mathchamp

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Another option is if you alter your setup so that the replicator is next to the mass fabricator, you can put a fluid ejector upgrade in the mass fabricator. Alternatively, you can put a tank next to the mass fabricator and use the fluid ejector to output fluid without needing ducts/conduits/pipes. You'll still need ducts/conduits/pipes between the tank and the replicator in this case, though.
 

Bryantom

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I'll get back to you on this. See my next post later today about my latest problem blowing up machines and having to rebuild them....
 
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lenscas

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I'll get back to you on this. See my next post later today about my latest problem blowing up machines and having to rebuild them....
What machines?
Because I think I already know the problem but I think that is disabled by default now so I want to know.
 

Bryantom

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Jul 29, 2019
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Thanks all again for your help. I now have a working system. I am using a plain old Extra Utilities Transfer Node (Liquids) to do the job. You guys and gals are the best!

Bryan
 
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