Removing TileEntities?

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brainbaobao

New Member
Jul 29, 2019
21
0
0
Hello all,
Recently I updated my server and removed certain mods such as GasCraft. Me, expecting forge to intelligently remove data that is unneeded, kept with the world. We updated from TPPI 0.3.0 to 1.0.2, but this doens't have much to do with the modpack.

However, there is a problem, thought not an urgent one. TileEntity shaleResource refuses to die. It spams the console with the message

Code:
[Server] WARNING Skipping TileEntity with the id shaleResource

Although this may not seem like a huge problem, it is incredibly obstructive for me to try read the console.

Would some of you enlighten me on this topic? I haven't seen any mcedit filters for this either, so I suppose that others may have this problem as well.


p.s. Restarting the server doesn't help, nor does running it in a local client as someone on the server naively suggested.
 

budge

New Member
Jul 29, 2019
273
0
0
I know you may not use MCPC, but if you do, I found a useful plugin called ConsoleMessagesFilter. It allows you to specify filters that prevent messages from appearing in the console.

I have one other idea which may or may not work. Try putting GasCraft back in and restart the server. Then shut it down, open GasCraft's config, and set all of its block ID's to 0. If the server starts up without crashing, shut it down again, uninstall GasCraft again, and then see if you still get that message.
 

brainbaobao

New Member
Jul 29, 2019
21
0
0
I know you may not use MCPC, but if you do, I found a useful plugin called ConsoleMessagesFilter. It allows you to specify filters that prevent messages from appearing in the console.

I have one other idea which may or may not work. Try putting GasCraft back in and restart the server. Then shut it down, open GasCraft's config, and set all of its block ID's to 0. If the server starts up without crashing, shut it down again, uninstall GasCraft again, and then see if you still get that message.


Alright, I'll try that plugin. And I put it back in, used worldedit to fly around and removed those entities.

Thanks!