So I'm trying to use a turtle to do a simple (?) redstone pulse. Is this do-able?
Shouldn't it be as simple as, say:
redstone.setOutput("left", true)
sleep(0.2)
redstone.setOutput("left", false)
and loop?
It turns stuff on, but doesn't turn it off... what am I missing?
Shouldn't it be as simple as, say:
redstone.setOutput("left", true)
sleep(0.2)
redstone.setOutput("left", false)
and loop?
It turns stuff on, but doesn't turn it off... what am I missing?