Redstone Energy Conduits (1.5.2)

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namiasdf

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Jul 29, 2019
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How do these work when you have multiple outputs?

Do they function similarly to liquiducts, in that total potential output MJ in the entire REConduit system is split up evenly between all possible outputs?

Trying to figure some stuff out heh.
 

wolfsilver00

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Jul 29, 2019
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It works by demand :) if there is no demand there will be no movement of energy and when demand goes on, it tries to supply the energy the best it can limited by how much energy can pass through the conduit :)
 

ThatOneSlowking

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It works by demand :) if there is no demand there will be no movement of energy and when demand goes on, it tries to supply the energy the best it can limited by how much energy can pass through the conduit :)
Limited? Conduits transport unlimited, but there is a %5 loss of MJ
 

namiasdf

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Say I had RECs attached to the same REConduit, such that it looks like this: (--- and | are REConduit lines).


(1)REC -------|---------|--------|
---------------REC------REC-----REC


Say the (1)REC was full at the initial starting time. The REConduit attached to (1)REC is set to output only, such that energy cannot flow back into (1)REC. If I let this go on for infinite time, what will the energy distribution look like among the latter three RECs?
 

DriftinFool

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The throughput is unlimited on the conduits. What limits you is the connection. Each connection can hold 1k Mj or 10k RF. If you had something generating 20k RF, you would use one conduit to transport the power, but would have to connect to 2 sides to input/output the full power.
 

namiasdf

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Also, the attachments to the latter 3 RECs are input only, such that this system will decay into steady state.

What will that steady state look like?
 

ThatOneSlowking

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You sure of that? I thought they had a limit of 1000 MJ per tick :/ Well, i dont use 1.5 anymore so I may be wrong.. The 5% loss was total right? No matter the lenght?
Correct it was totl over entire system
Say I had RECs attached to the same REConduit, such that it looks like this: (--- and | are REConduit lines).


(1)REC -------|---------|--------|
---------------REC------REC-----REC


Say the (1)REC was full at the initial starting time. The REConduit attached to (1)REC is set to output only, such that energy cannot flow back into (1)REC. If I let this go on for infinite time, what will the energy distribution look like among the latter three RECs?
It would evenly distribute when they need it IIRC[DOUBLEPOST=1395800233][/DOUBLEPOST]
The throughput is unlimited on the conduits. What limits you is the connection. Each connection can hold 1k Mj or 10k RF. If you had something generating 20k RF, you would use one conduit to transport the power, but would have to connect to 2 sides to input/output the full power.
Uh, no. That is COMPLETELY false. He is talking about 1.5, NOT 1.6
 

namiasdf

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Jul 29, 2019
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Well. To address what DritinFool said, even in 1.5.2, each side of the REC has a max input/output of 100 MJ/t.

This means two things:

(1) In order to output a flow rate of more than 100 MJ/t, you must attach REConduits to multiple sides of the REC.

(2) In order to have intermediate RECs, as to regulate MJ flow via the GUI, or redstone signal, if you have a throughput of more than 300 MJ/t, you would require more than one REC. (REC has 6 sides, 3 output, 3 input means 300 MJ/t.

Though, it could be that the maximum throughput, as the total sum of all the sides is 100 MJ/t, which would further increase the infrastructural requirement in terms of REC count.
 
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DriftinFool

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Jul 29, 2019
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Well. To address what DritinFool said, even in 1.5.2, each side of the REC has a max input/output of 100 MJ/t.

This means two things:

(1) In order to output a flow rate of more than 100 MJ/t, you must attach REConduits to multiple sides of the REC.

(2) In order to have intermediate RECs, as to regulate MJ flow via the GUI, or redstone signal, if you have a throughput of more than 300 MJ/t, you would require more than one REC. (REC has 6 sides, 3 output, 3 input means 300 MJ/t.

Though, it could be that the maximum throughput, as the total sum of all the sides is 100 MJ/t, which would further increase the infrastructural requirement in terms of REC count.
It has always been per connection, even in the old versions. You are correct on the numbers about the REC, but there is a way around it. I know the new tiered energy cells have max input/output, but the old ones didn't I thought. Tessearacts have no side limit, so you can place a tesseract next to a REC for input and pull from 5 sides of it for a total of 500 Mj out of one REC. You can feed all 6 sides of the other tesseract so the extra input covers the power loss and you can still get the 5 out without losing energy in the REC, keeping it energy possitive.

Anything over 500 requires running them in parallel instead of series.
 

Zaflis

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Jul 29, 2019
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I really don't know what changed from 1.5 to 1.6, but here's how the conduits (and tesseracts) work in 1.6
http://imgur.com/2BoysEA
No parallelism required, and no energyloss over distance or by constant.
 

namiasdf

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Jul 29, 2019
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Yeah, though I will be strongly limiting tesseract usage, aside from a quarry, since I don't want to rape my world. Mystcraft is fine.

Running RECs in series results in a 5% energy loss per interaction. You should never, never, never, ever... Series. Use redstone signals to turn off storage devices in parallel.
 

ThatOneSlowking

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Yeah, though I will be strongly limiting tesseract usage, aside from a quarry, since I don't want to rape my world. Mystcraft is fine.

Running RECs in series results in a 5% energy loss per interaction. You should never, never, never, ever... Series. Use redstone signals to turn off storage devices in parallel.
Its per network, not per interaction
 

DriftinFool

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Jul 29, 2019
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I really don't know what changed from 1.5 to 1.6, but here's how the conduits (and tesseracts) work in 1.6
http://imgur.com/2BoysEA
No parallelism required, and no energyloss over distance or by constant.
There was a 5% energy loss per "network" in 1.5. Not long after BC kinetic pipes were introduced and became lossless, TE conduits followed suit. TE3 has no loss through energy cells or conduits. Tesseracts still have an energy loss though.
 

ThatOneSlowking

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Jul 29, 2019
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There was a 5% energy loss per "network" in 1.5. Not long after BC kinetic pipes were introduced and became lossless, TE conduits followed suit. TE3 has no loss through energy cells or conduits. Tesseracts still have an energy loss though.
No they dont, tesseracts have no loss