Problem read timed out

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schmru

New Member
Jul 29, 2019
36
0
1
Hello!

Me and my friends use one computer to run server on, so we can play together. It was running good, with small lag for about one month, but now there are problems. When we connect on, we can do things for a few minutes and then it starts to have big lag and later it throws us down and writes internal exception: java.net.sockettimeiutexception: read timed out.
If you then take a look at server, you are still logged on and server is very busy. Afteter some time it just says "player" lost connection: disconnect.endOfStream and clears the player list.
I have also noticed that a few other people have these problem.
So we tried one solution, that was deleting players from server but that also didn't help.

Does anyone have the solution or any advice where to look for the problem.

I look through the server log but it doesn't mention any errors, just disconnecting us.

Thanks for any help.
 

glasspelican

New Member
Jul 29, 2019
187
0
0
can you post what pack your using
the specks for your server
also if you have the server gui open when running watch how much ram its using
 

schmru

New Member
Jul 29, 2019
36
0
1
i'm using DW20 pack
generator-settings=
allow-nether=true
level-name=world
enable-query=false
allow-flight=false
server-port=25565
level-type=DEFAULT
enable-rcon=false
level-seed=
server-ip=***.***.***.***
max-build-height=256
spawn-npcs=true
white-list=false
spawn-animals=true
snooper-enabled=true
hardcore=false
texture-pack=
online-mode=false
pvp=true
difficulty=3
gamemode=0
max-players=20
spawn-monsters=true
generate-structures=true
view-distance=3
spawn-protection=16
motd=A Minecraft Server

it uses usual about 40% of ram