I have recently been experimenting with the Fusion Reactor. In fact, I got a design up to powering 17 High-Pressure Turbines, for a little over 146GW. While this was fairly interesting, it was only the start.
You see, it reminded of a few posts I have seen on these forums. These posts would claim things like the Fusion Reactor has a set build that you can't deviate from, and that it is boring because of this. While the core of the reactor did seem to be this way ( more on that in a bit.. ) my designs always deviated. The actual neutron absorption, and power generation, had a fair bit of design work to it. My designs were always able to get a bit more power, using less resources, and looked much nicer. ( IMO )
Well, in my efforts to really improve my reactor designs, I started looking at the actual code for various parts of the reactor. Contrary to what many people seem to think, the Fusion Reactor is not 1 thing that you just build one way. It's a series of pieces that interact in certain ways. Understanding how these interact, and don't, allows you to really start modifying things.
So far, my 2 main ideas are the "Clean Compact" plant, and "Very Cheaty Compact".
First, we have the Clean version:
As you can see, it is pretty similar to the full Tokamak, just a bit more compact, with the plasma generation outside of the main ring. This required a minimal amount of code abuse, and is still very true to the proper design.
Next, the extra cheaty version ( Sorry about the snow, I was too far into building to stop, lol ):
Here, we have the Solenoid completely outside of the ring. ( Don't be surprised if Reika changes this. If he does, it could also break my other design, depending on what exactly he does. ) As you can probably see, it has a number of weird spots in it, and is not exactly symmetrical. This design really pushed things to their limit. It is capable of powering 4 HPTs, which is a little over 34GW. ( I haven't bothered building power generation on the Clean design. It should be pretty much the same. ) This design heavily relies on several specifics in the way the code is written, so it's pretty likely to break with any changes to said code.
I'm still experimenting with it all to see what can be done, and Reika just read my posts this morning, so who knows what else might come from this. I just thought everyone might find it interesting, and is proof that the reactor is not a single exact, boring design
You see, it reminded of a few posts I have seen on these forums. These posts would claim things like the Fusion Reactor has a set build that you can't deviate from, and that it is boring because of this. While the core of the reactor did seem to be this way ( more on that in a bit.. ) my designs always deviated. The actual neutron absorption, and power generation, had a fair bit of design work to it. My designs were always able to get a bit more power, using less resources, and looked much nicer. ( IMO )
Well, in my efforts to really improve my reactor designs, I started looking at the actual code for various parts of the reactor. Contrary to what many people seem to think, the Fusion Reactor is not 1 thing that you just build one way. It's a series of pieces that interact in certain ways. Understanding how these interact, and don't, allows you to really start modifying things.
So far, my 2 main ideas are the "Clean Compact" plant, and "Very Cheaty Compact".
First, we have the Clean version:
As you can see, it is pretty similar to the full Tokamak, just a bit more compact, with the plasma generation outside of the main ring. This required a minimal amount of code abuse, and is still very true to the proper design.
Next, the extra cheaty version ( Sorry about the snow, I was too far into building to stop, lol ):
Here, we have the Solenoid completely outside of the ring. ( Don't be surprised if Reika changes this. If he does, it could also break my other design, depending on what exactly he does. ) As you can probably see, it has a number of weird spots in it, and is not exactly symmetrical. This design really pushed things to their limit. It is capable of powering 4 HPTs, which is a little over 34GW. ( I haven't bothered building power generation on the Clean design. It should be pretty much the same. ) This design heavily relies on several specifics in the way the code is written, so it's pretty likely to break with any changes to said code.
I'm still experimenting with it all to see what can be done, and Reika just read my posts this morning, so who knows what else might come from this. I just thought everyone might find it interesting, and is proof that the reactor is not a single exact, boring design