S
SwedishDragon
Guest
Been playing FTB Vanilla+ (MC 1.7.10) lately and besides no connected textures by default and some slight stuttering at times, i have no issues with how it runs, but i am a bit on the fence about using OptiFine with it just because of a bit smoother FPS and connected textures, as OF has to be handled manually, and i am basically wondering what whoever is reading this thinks, is it worth the (possible) hassle of manually updating and/or things (possibly) breaking everytime a modpack is updated?
As a side-note, there are bordeless windows (as it's own "entity"/"texture", just not the for the default glass, which i might not use much anyway) and the (i think) Ztones thingie already in there, which also seem to give quite the borderless custom glass textures.
It would seem like i don't really need it when playing FTB Vanilla+ (i use it when playing unmodded MC though), but what do you people think?
EDIT/ADD: If i were to use OptiFine with Vanilla+ (1.7.10) anyway, would i be right in my choice of "OptiFine_1.7.10_HD_U_D1" with Chunk Loading set to "Smooth" (avoiding Multi-Core since it glitches out the textures)?
Also, are the any options/settings/functions that are known to cause issues with common mods and/or FTB in general?
EDIT/ADD2: Turning off Fast Render seems to have solved some texture glitches (mainly concerning Carpenter's Blocks with (in-game) user-added textures when watched at a distance, it seems). Just for the record.
As a side-note, there are bordeless windows (as it's own "entity"/"texture", just not the for the default glass, which i might not use much anyway) and the (i think) Ztones thingie already in there, which also seem to give quite the borderless custom glass textures.
It would seem like i don't really need it when playing FTB Vanilla+ (i use it when playing unmodded MC though), but what do you people think?
EDIT/ADD: If i were to use OptiFine with Vanilla+ (1.7.10) anyway, would i be right in my choice of "OptiFine_1.7.10_HD_U_D1" with Chunk Loading set to "Smooth" (avoiding Multi-Core since it glitches out the textures)?
Also, are the any options/settings/functions that are known to cause issues with common mods and/or FTB in general?
EDIT/ADD2: Turning off Fast Render seems to have solved some texture glitches (mainly concerning Carpenter's Blocks with (in-game) user-added textures when watched at a distance, it seems). Just for the record.
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