Keep in mind that I am new to FTB... just like all the other Mindcrack fans out there. ^_^;
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Okay, so I've noticed a few duplicate items in FTB so far.
First off, the wrench. There are two ways to make a wrench, and each looks different.
(Not that I have any clue what the wrench is for.)
Second, tin ingots. Not sure how, but I have two types of tin ingot... but they can be used interchangably... like wood planks can be used in mixed sets.
Third is silver ore. I've mined up two types of silver ore. I've not gotten much of one type, so I haven't smelted it yet for ingots... however, I note that it doesn't work in the blast furnace, where the more abundent one did work in the blast furnace.
I'm sure there are more, but I haven't run into them yet.
Is this all done intentionally, or is it just that the mods weren't in any way merged... and instead were just placed together?
ie: the wrenches work for items from different mods only, and the silvers will only work in mod specific usages.
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Second question: Are any of the mod added trees fully integrated as wood?
So far I only have redwood and rubber... but both behave not how I expected.
The redwood I can only use for making sticks... haven't tried for a chest yet.
I tried using redwood in BatBox construction (though, with no bats involved, I don't know why the proper term of Batt isn't used)... and wasn't able to do so.
Also, the rubber wood immeadiatly converts to jungle in any attempt to use it as wood.
In an extractor it only yeilds one rubber... and placing the logs again doesn't seem to generate any sap... so I don't see the benefit of cutting them down, other then the apparently slim hope of getting sapplings.
(I get about 6 saplings for every 5 rubber trees I cut down.)
Overall, setting up a rubber farm was a pain... and I don't see why I would ever cut down a redwood tree again. Is there something I'm missing?
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Okay, so I've noticed a few duplicate items in FTB so far.
First off, the wrench. There are two ways to make a wrench, and each looks different.
(Not that I have any clue what the wrench is for.)
Second, tin ingots. Not sure how, but I have two types of tin ingot... but they can be used interchangably... like wood planks can be used in mixed sets.
Third is silver ore. I've mined up two types of silver ore. I've not gotten much of one type, so I haven't smelted it yet for ingots... however, I note that it doesn't work in the blast furnace, where the more abundent one did work in the blast furnace.
I'm sure there are more, but I haven't run into them yet.
Is this all done intentionally, or is it just that the mods weren't in any way merged... and instead were just placed together?
ie: the wrenches work for items from different mods only, and the silvers will only work in mod specific usages.
-----
Second question: Are any of the mod added trees fully integrated as wood?
So far I only have redwood and rubber... but both behave not how I expected.
The redwood I can only use for making sticks... haven't tried for a chest yet.
I tried using redwood in BatBox construction (though, with no bats involved, I don't know why the proper term of Batt isn't used)... and wasn't able to do so.
Also, the rubber wood immeadiatly converts to jungle in any attempt to use it as wood.
In an extractor it only yeilds one rubber... and placing the logs again doesn't seem to generate any sap... so I don't see the benefit of cutting them down, other then the apparently slim hope of getting sapplings.
(I get about 6 saplings for every 5 rubber trees I cut down.)
Overall, setting up a rubber farm was a pain... and I don't see why I would ever cut down a redwood tree again. Is there something I'm missing?