Question about Chestnut and Walnut Trees.

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Furious1964

Well-Known Member
Nov 10, 2012
1,436
70
63
How long does it take them to grow? It's been like 10 game days and they haven't matured.
 

Furious1964

Well-Known Member
Nov 10, 2012
1,436
70
63
Ah...no. Was I supposed to do that? Where does it say the configuration of these trees?
 

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
Use a treeanlyzer to get the details of the tree (or look online).
 

Poppycocks

New Member
Jul 29, 2019
1,914
0
0
Also, the maturing of the nuts themselves takes aaaages.

2 real days, last I tried.

Of course, that was just basic trees, no fancy breeding.
 

Infallible83

New Member
Jul 29, 2019
137
0
0
They can be bonemealed, but it only works on one of the saplings. I seem to remember ie being the northwest one in the 2x2.

However, I am far to stupid to work that out, so I just spam bonemeal on all of them one by one untill it grows.

... Beaten by the Doctor
 

Furious1964

Well-Known Member
Nov 10, 2012
1,436
70
63
is there a trait that decides how fast fruits mature? I hope there is...

I'd like to know that too.[DOUBLEPOST=1373556661][/DOUBLEPOST]
They can be bonemealed, but it only works on one of the saplings. I seem to remember ie being the northwest one in the 2x2.

However, I am far to stupid to work that out, so I just spam bonemeal on all of them one by one untill it grows.

... Beaten by the Doctor

Thanks, that helped.
 

LittleMike

New Member
Jul 29, 2019
275
0
0
There is a very useful page here that looks at the different tree traits worth a read: http://ftbwiki.org/Arboriculture

And also, if you want spoilers on how to get certain tress as well as a 101 on tree breeding, you can look at this page: http://ftbwiki.org/Tree_Breeding or this one: http://ftbwiki.org/Tutorial:Tree_Basics_(Arboriculture)

Your second link is broken (the right parenthesis is missing).

I have a related question - when it says there is a 10% chance of mutation, it's 10% of what? Each cycle of bee? Or is it 10% chance it will turn into a silver lime vs a hybrid?

Example: I have an apple oak and a birch tree surrounding an apiary. I stick two bees in, they do the make a baby dance, and I have a queen. The queen happily plods along until she dies, spawning a princess and drone(s). No leaves have mutated on any of the trees. I stick the bees back in for another cycle. This time I get a a mutated leaf. I hit it with the grafter, run the sapling through the treealyzer and discover it's a hybrid. I set it aside, and do another bee cycle. No mutations. Another cycle, get a mutation, another hybrid. Another cycle, another mutation - silver lime! Run another cycle - no mutation :(

This is a real life example. Tree breeding is the most monotonous thing I've ever done in Minecraft. It's like watching paint dry. So I wound up getting my silver lime to continue with the next step towards a chestnut tree. But that 10% figure - where does it figure in? I've had runs where I'd go through 10 bee cycles and never get a mutation (yes, I'm aware of the block update bug, so I'd leave the chunk every cycle and come back.)

I really wish there was some more documentation on breeding. Bees have actually been much easier to get what I want.
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0

Infallible83

New Member
Jul 29, 2019
137
0
0
@LittleMike I should state that I am by no means an expert.

I only dabbled in tree breeding initially to explore some vague interest I had, but as a result of my approach I think it made it a LOT easier for me. I made my way to Walnut (which I wanted for seed oil) very quickly.

The approach I took was a lazy one, I simply dumped 3 of each type of parent tree that I wanted to cross breed in the middle of my avairaies in an alternating line XYXYXY. I then proceeded to walk off and let my bees do their thing. (we are not talking massive numbers, I only have circa 12 apariaies that are automated with gates to cycle through stable drones)

Every time I came back to check on my bees, every hour or two, I had over a ton of leaves to graft and treealyse.

My advise would be to choose a bee that has a high pollination like Aura Bee and have them continually pumped round each lifespan. This will very quickly boost your mutated leaves. If you want to see which bees have the trait you want, check this link: http://ftbwiki.org/Pollination

Mainly the thing you need it luck.

Infallible
 

LittleMike

New Member
Jul 29, 2019
275
0
0
@LittleMike I should state that I am by no means an expert.

I only dabbled in tree breeding initially to explore some vague interest I had, but as a result of my approach I think it made it a LOT easier for me. I made my way to Walnut (which I wanted for seed oil) very quickly.

The approach I took was a lazy one, I simply dumped 3 of each type of parent tree that I wanted to cross breed in the middle of my avairaies in an alternating line XYXYXY. I then proceeded to walk off and let my bees do their thing. (we are not talking massive numbers, I only have circa 12 apariaies that are automated with gates to cycle through stable drones)

Every time I came back to check on my bees, every hour or two, I had over a ton of leaves to graft and treealyse.

My advise would be to choose a bee that has a high pollination like Aura Bee and have them continually pumped round each lifespan. This will very quickly boost your mutated leaves. If you want to see which bees have the trait you want, check this link: http://ftbwiki.org/Pollination

Mainly the thing you need it luck.

Infallible

Right now I'm doing the apiarist pipe/autarchic gate method of automation. I can sit and afk for a bit, and it does seem to help. I'm judging cycles by how many drones I'm seeing show up in my chest next to the apiary because I know the fertility rate of the bees in them.

Like I said, I just wish these numbers were more clear. Giving us numbers on the wiki is great, but it means nothing when there's no context for them.

Maybe someone else has figured it out and can chime in? I'm *guessing* the mutation rate is per bee cycle. So every bee cycle, you have a 15% chance of getting a silver lime from an oak and birch. The other 85% is divided between no mutation (a large percentage, I think), and a hybrid mutation.

By the way, when you put everything in an XYXYXY formation, are you leaving any blocks between them or are they on top of each other? I was worried about doing it that way, so I have them about 4 blocks apart (3 empty blocks in between each)
 

Revemohl

New Member
Jul 29, 2019
595
0
0
Yes, and it works as of recent versions of Forestry. mDiyo's bone meal bags don't, though.
 

Infallible83

New Member
Jul 29, 2019
137
0
0
@LittleMike (Because I am a forum noob and don't know how to quote)

I leave a gap of 4-5 between the trees.

Unfortunately I have no idea what the 10% is. I had assumed, probably wrongly, that if a mutated leaf occurs, that there is a 10% chance it will be a purebred mutation.

I would be interested in finding out more aswell.
 
  • Like
Reactions: LittleMike