Hello, recently i've gotten into the Steves Cart mod. It's great for tree farms, and farming in general, but I dont see anyone using it seriously for auto mining. I tried to auto mine and quickly realized it was incredibly ineffective due to the low internal chest of the carts. I have designed this as a solution.
I have uploaded pictures, the album is here: http://imageshack.us/g/69/javaw2013030323490499.jpg/
The base of this machine is the cargo manager setup. The cargo manager is the easiest way to empty carts, but it doesn't retain its settings so breaking it and replacing it will not work. It also needs a adv. detector rail to actually work. Using a redpower deployer and block breaker, I have set it up so it replaces the track under the cart with a ADR, then after a period of 15 seconds (ample time for the cart to empty) it replaces it with a regular track: while also using the cargo manager to refill rails and fuel. Other then that, it pumps items from the manager with a filter/ender chest, and resupplys the cargo manager with fuel and rails in the same way. It also automatically replenishes the battery supply.
The redstone part is very simple, the timer pulses every 2 seconds which causes the machine to move foward, pulse the filters to empty the cargo manager, and increase the increment on the counter to the bottom left. When the counter on the bottom left reachs 32, it will place down the adv. rail after 15 seconds. Wait 15 seconds, and then replace it with a normal rail. The counter on the middle left is set to 2, so after it breaks and replaces it, the counter will reset and the machine will continue running.
I am unsure of how effective this is compared to say, a tunnel bore or frame quarry, But in my opinion, it is alot more fun and something i've not seen before. The only issue right now is you NEED a hardened drill on your minecart, a basic drill will not drill enough space to get this machine through. It should work fine with a Galdorian drill however.
This is still a prototype machine, and I probably will make improvements on it (its not well optimized at the moment) feel free to suggest things I can do to enhance it, and if their is demand: I can put up a world download or video demonstrating how it works. One thing i want to do is optimize the redstone with some computercraft programming, as well as add more directional movement: right now it can only go forward.
Note, this machine is VERY finnicky. You have to set the cart ahead of it first, and give it a limited amount of track: you have to set the counter to this number: i'm using 32 at the moment, but i might change it. This is because if the mining cart somehow gets behind the machine, it will completely destroy it (its happened twice during testing..)
I have uploaded pictures, the album is here: http://imageshack.us/g/69/javaw2013030323490499.jpg/
The base of this machine is the cargo manager setup. The cargo manager is the easiest way to empty carts, but it doesn't retain its settings so breaking it and replacing it will not work. It also needs a adv. detector rail to actually work. Using a redpower deployer and block breaker, I have set it up so it replaces the track under the cart with a ADR, then after a period of 15 seconds (ample time for the cart to empty) it replaces it with a regular track: while also using the cargo manager to refill rails and fuel. Other then that, it pumps items from the manager with a filter/ender chest, and resupplys the cargo manager with fuel and rails in the same way. It also automatically replenishes the battery supply.
The redstone part is very simple, the timer pulses every 2 seconds which causes the machine to move foward, pulse the filters to empty the cargo manager, and increase the increment on the counter to the bottom left. When the counter on the bottom left reachs 32, it will place down the adv. rail after 15 seconds. Wait 15 seconds, and then replace it with a normal rail. The counter on the middle left is set to 2, so after it breaks and replaces it, the counter will reset and the machine will continue running.
I am unsure of how effective this is compared to say, a tunnel bore or frame quarry, But in my opinion, it is alot more fun and something i've not seen before. The only issue right now is you NEED a hardened drill on your minecart, a basic drill will not drill enough space to get this machine through. It should work fine with a Galdorian drill however.
This is still a prototype machine, and I probably will make improvements on it (its not well optimized at the moment) feel free to suggest things I can do to enhance it, and if their is demand: I can put up a world download or video demonstrating how it works. One thing i want to do is optimize the redstone with some computercraft programming, as well as add more directional movement: right now it can only go forward.
Note, this machine is VERY finnicky. You have to set the cart ahead of it first, and give it a limited amount of track: you have to set the counter to this number: i'm using 32 at the moment, but i might change it. This is because if the mining cart somehow gets behind the machine, it will completely destroy it (its happened twice during testing..)