Promised Land + HV Solar Panel = WIN

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DREVL

Well-Known Member
Jul 10, 2013
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So I hate the idea of solar panels and I think the resources to make them vs the return is stupid. Steam on that last statement for a while. When I finally arrived to the Promised Land, I was like cool place... needs epic high tech, space efficiency, self sufficiency, high sufficient source and generation of power, storage, processing, and crafting. I'm pretty much at end game right now. immediately I thought of that fools errand called HV Compact Solar Panel. I'm using dw20 so no advanced panels.
PL is 24/7 sunlight, and it is compactly relevant to the relatively small islands there. Still building it, and it seems like a stupid human trick to build, but I'm excited to use it with a fabricator and make everything I need there. Fun project.
 

Yusunoha

New Member
Jul 29, 2019
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nothing too exciting or new, peopel always used to use solars in mystcraft ages with eternal day. but so much people were doing it that solars now have become kind of... boring
 

DREVL

Well-Known Member
Jul 10, 2013
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I can see that... Just never got into either mystcraft or solars...
 

twisto51

New Member
Jul 29, 2019
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It rains a lot there but it might be just BoP rain which doesn't seem to count as far as solar panels/mirrors go. It is a nice, relatively quick alternative to making your own age with Mystcraft.

P4ggbAd.jpg
 

OlexaKid64

New Member
Jul 29, 2019
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This could be a challenge for people playing FTB and wanting balance. You can only place solar panels in the Promised Land. That then makes things just a *tad* bit harder :)
 

Hoff

Tech Support
Oct 30, 2012
2,901
1,502
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It rains a lot there but it might be just BoP rain which doesn't seem to count as far as solar panels/mirrors go. It is a nice, relatively quick alternative to making your own age with Mystcraft.
P4ggbAd.jpg

That's a good, what, ~14k silver? Lol
 

Yusunoha

New Member
Jul 29, 2019
6,440
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It rains a lot there but it might be just BoP rain which doesn't seem to count as far as solar panels/mirrors go. It is a nice, relatively quick alternative to making your own age with Mystcraft.

P4ggbAd.jpg

nice setup :) how much power can it generate?
 

twisto51

New Member
Jul 29, 2019
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nice setup :) how much power can it generate?


I've never tested it. I think I'm avoiding it because I'll find a bottleneck coming off the boiler stacks or into/out of my tank buffers and then be compelled to fix it. What I can tell you is that I've never run out of steam. :)

I buffer the steam in these iron tanks at this site. I suppose I should upgrade them to steel at some point.

nmUp75M.jpg


Here are some more mirrors to count. I need to clean up my side projects cluttering up this site. Once I start doing bees I tend to do them everywhere and make a mess. Little experiment with leyden jars on the left and where I make the boards for router upgrades.

Should probably move all these mirrors to the promised land or my void age but this is the place I like the best so far on the server so I don't really want to tear it down. The space beneath the mirrors here is hollowed all the way down to bedrock and I have liquid storage and quite a bit of industry hidden down there, feels like missile silos.
 

twisto51

New Member
Jul 29, 2019
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OK, I did some testing with steam engines, here are the numbers. I did this before I had my first coffee of the day so don't trust any of it. After that first cup I realized I shouldn't be counting the mirrors by hand when I could just multiple the sides and then subtract the corners/center bits. Oops.

PL Mirror Cluster = 204 mirrors.
Each Cluster = 36.5 MJ/tick (roughly)
8 clusters(1632 mirrors) = 292 MJ/tick
.179 MJ/mirror

Overworld Mirror Cluster = 240 mirrors
Each cluster = 45 MJ/tick (roughly)
4 clusters(960 mirrors) = 180 MJ/tick
.187 MJ/mirror

2592 mirrors = 20736 silver ingots
.0227 MJ/tick/ingot

In the overworld I hung as many mirrors off each stack as possible for 240 mirrors.
In PL I hung as many mirrors off of each stack as possible while limiting each stack to a single chunk, for 208 mirrors/stack.

The steam is buffered in 6 9x9x8 iron tanks. I did this when I just had mirrors in the overworld and wanted to make sure I still had steam at night and/or on rainy days.

Overhead view of each cluster type:
v7TboJ3.jpg

KlFJwBM.jpg
 

twisto51

New Member
Jul 29, 2019
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tl;dr

Fixed price.
Eternal production.
Zero maintenance.
Haven't noticed any client lag from the mirror clusters.
Relatively expensive in terms of chunkloading. Counting mirrors and tanks I have about 18 chunks loaded. Can confine most other energy systems to a single chunk.

I should probably pull all this up and replace it with some ultimate hybrid solar panels, just to reduce my footprint on the server. Doing some rough math it looks like powerconvertors could turn a chunk of UHSPs into ~50k MJ/tick, if I use steam as a middleman so I can use that MJ anywhere.
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
tl;dr

Fixed price.
Eternal production.
Zero maintenance.
Haven't noticed any client lag from the mirror clusters.
Relatively expensive in terms of chunkloading. Counting mirrors and tanks I have about 18 chunks loaded. Can confine most other energy systems to a single chunk.

I should probably pull all this up and replace it with some ultimate hybrid solar panels, just to reduce my footprint on the server. Doing some rough math it looks like powerconvertors could turn a chunk of UHSPs into ~50k MJ/tick, if I use steam as a middleman so I can use that MJ anywhere.

UHSP's are for newbies :p real men build big things :D
 

twisto51

New Member
Jul 29, 2019
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UHSP's are for newbies :p real men build big things :D


I'm building a 16x16 sandwich of USHPs, HV Consumers, Powerbridges, Steam Producers, and Liquid tesseracts as fast as my AE system can spit them out. ;)

Well, I feel dumb. The sandwich didn't work. Powerbridges don't like being adjacent to each other, I suppose. On top of that they don't appear to have hard limits on input/output like I thought. They do bug out if either steam or EU goes over 32k units. So here is what I did.

256 UHSPs
12 HV-Consumers
12 Energy Bridges
12 Steam-Producers
3 Liquid Tesseracts
268 Glass Fiber Cable
12 Angel Blocks

Power bridge numbers

20-24 kmB/t each bridge
9.9-11.7 kEU/t each bridge

240-288 kmB/t total
118-140 kEU/t total

So that is steam for roughly 6000 industrial engines, 48,000 MJ/tick, anywhere on the server. Course now I have 244 bridges, 244 consumers, and 244 producers I don't need. oops.

Images:
KHK5MaB.jpg


H9L5v3V.jpg


5Lgn2Xx.jpg
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
I'm building a 16x16 sandwich of USHPs, HV Consumers, Powerbridges, Steam Producers, and Liquid tesseracts as fast as my AE system can spit them out. ;)

Well, I feel dumb. The sandwich didn't work. Powerbridges don't like being adjacent to each other, I suppose. On top of that they don't appear to have hard limits on input/output like I thought. They do bug out if either steam or EU goes over 32k units. So here is what I did.

256 UHSPs
12 HV-Consumers
12 Energy Bridges
12 Steam-Producers
3 Liquid Tesseracts
268 Glass Fiber Cable
12 Angel Blocks

Power bridge numbers

20-24 kmB/t each bridge
9.9-11.7 kEU/t each bridge

240-288 kmB/t total
118-140 kEU/t total

So that is steam for roughly 6000 industrial engines, 48,000 MJ/tick, anywhere on the server. Course now I have 244 bridges, 244 consumers, and 244 producers I don't need. oops.

Images:
KHK5MaB.jpg


H9L5v3V.jpg


5Lgn2Xx.jpg

are you like me and just keep finding reasons to use items and blocks that you've made too many of?
I'm usually like "I've got to use this, it can't go to waste, there just has to be another use for this thing!!"
 

twisto51

New Member
Jul 29, 2019
1,443
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Nope. Once I'm done with them they go back into AE and I forgot about them until the next big project that might have a use for them. There is stuff in that system I don't even know I have.