Hey ya'll, need some ideas on methods of producing fertilizer for a MFR tree farm in Monster. I'm using Monster 1.0.3, Gregtech, and ExtraBees/ExtraTrees.
I'm building my base in a 1x1 chunk area, just something I'm doing for fun this time around. I can go as high or as low as I want, but all of my machines have to be in a 16x16 area.
I still want to build a tree farm to power boiler(s). The problem is, I can't do my usual massive tree farm with upgrades that takes up several chunks itself. I was testing out small tree farms (I tried using the new "-1" upgrade that makes the machines plant/harvest a 1x1 area, as well as 3x3, 3x3 seems faster) that I could fit inside a level of my base. With a planter, harvester, and fertilizer it would definitely be possible as a stupid amount of wood is produced with the fertilizer nearly instantly growing the trees.
It looks like all types of fertilizer need bonemeal or apatite. If I went the bone route, Soul Shards 2 only spawns entities when a player is nearby, I want this thing to be able to run when I'm not around.
I set up a test system with a MFR auto spawner/grinder in singleplayer, unfortunately it was slow to spawn the skeletons and it looks like it doesn't product enough mob essence to continuously run.
This pretty much leaves me with bees, I could either go for the bees that produce apatite, or I wouldn't be surprised if extrabees includes a bee that produces bonemeal. I think I'd lean towards apatite bees for simplicity sake. The question is, just how quickly can a bee produce apatite for fertilizer when in an alveary? Would it be enough to keep up with the tree farm? Unfortunately I don't know a way to "cheat" myself the bred bee in creative mode in a test world, so I'm hoping someone here can offer some advice.
Of course, if there are any other ideas for producing fertilizer to keep up with the farm, I'd be perfectly interested in hearing those as well.
Thanks!
I'm building my base in a 1x1 chunk area, just something I'm doing for fun this time around. I can go as high or as low as I want, but all of my machines have to be in a 16x16 area.
I still want to build a tree farm to power boiler(s). The problem is, I can't do my usual massive tree farm with upgrades that takes up several chunks itself. I was testing out small tree farms (I tried using the new "-1" upgrade that makes the machines plant/harvest a 1x1 area, as well as 3x3, 3x3 seems faster) that I could fit inside a level of my base. With a planter, harvester, and fertilizer it would definitely be possible as a stupid amount of wood is produced with the fertilizer nearly instantly growing the trees.
It looks like all types of fertilizer need bonemeal or apatite. If I went the bone route, Soul Shards 2 only spawns entities when a player is nearby, I want this thing to be able to run when I'm not around.
I set up a test system with a MFR auto spawner/grinder in singleplayer, unfortunately it was slow to spawn the skeletons and it looks like it doesn't product enough mob essence to continuously run.
This pretty much leaves me with bees, I could either go for the bees that produce apatite, or I wouldn't be surprised if extrabees includes a bee that produces bonemeal. I think I'd lean towards apatite bees for simplicity sake. The question is, just how quickly can a bee produce apatite for fertilizer when in an alveary? Would it be enough to keep up with the tree farm? Unfortunately I don't know a way to "cheat" myself the bred bee in creative mode in a test world, so I'm hoping someone here can offer some advice.
Of course, if there are any other ideas for producing fertilizer to keep up with the farm, I'd be perfectly interested in hearing those as well.
Thanks!