Problem with Mystcraft Age

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Fleyrion

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Jul 29, 2019
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When I entered a age on a server which is newly created I crash but others can enter the world with no problem.
It also only happens on this server on my Local server I get in with no problem.
Crash log:
Code:
2012-11-18 19:41:20 [INFO] [STDOUT] [Portal Gun 1.4.2v0.2] Loading properties.
2012-11-18 19:41:20 [INFO] [STDOUT] [Portal Gun 1.4.2v0.2] Properties loaded.
2012-11-18 19:41:21 [FINE] [ForgeModLoader] The server has compatibility level 1
2012-11-18 19:41:21 [INFO] [STDOUT] Unable to find spawn biome
2012-11-18 19:41:22 [INFO] [STDOUT] [Portal Gun 1.4.2v0.2] Sending client info to server
2012-11-18 19:41:22 [INFO] [STDOUT] Loading World: remote/176.9.98.113~25573/world
2012-11-18 19:41:25 [INFO] [STDOUT] [Portal Gun 1.4.2v0.2] Received world props from server.
2012-11-18 19:41:31 [INFO] [STDERR] java.net.SocketException: Connection reset
2012-11-18 19:41:31 [INFO] [STDERR]    at java.net.SocketInputStream.read(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at java.io.FilterInputStream.read(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at anq.a(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at anq.read(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at java.io.DataInputStream.readFully(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at dl.a(Packet56MapChunks.java:90)
2012-11-18 19:41:31 [INFO] [STDERR]    at dx.a(Packet.java:162)
2012-11-18 19:41:31 [INFO] [STDERR]    at bx.i(TcpConnection.java:324)
2012-11-18 19:41:31 [INFO] [STDERR]    at bx.c(TcpConnection.java:525)
2012-11-18 19:41:31 [INFO] [STDERR]    at by.run(SourceFile:101)
 

Fleyrion

New Member
Jul 29, 2019
8
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OS: Windows 7
java: 7 Update 9

Edit: This only happens in one World I can travel without problems in other ages
 

Fleyrion

New Member
Jul 29, 2019
8
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mm maybe and @prointelgamer I'm the ONLY one on the server who crashes in this age
Maybe it's the fault of the 8 Dense Ores Symbols
 

Ashzification

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Jul 29, 2019
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When I entered a age on a server which is newly created I crash but others can enter the world with no problem.
It also only happens on this server on my Local server I get in with no problem.

Try to increase your client RAM.
As Meldiron said, deleting your player .dat file should do the trick!


Remember, when you generate new ages, it creates a huge amount of lag, so try to reduce/stop other processes (Skype, TS, steam, etc) when you travel to a new age. Reduce lag, and reduce your chance of crashing :)
 

Wabbit

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Jul 29, 2019
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When I entered a age on a server which is newly created I crash but others can enter the world with no problem.
It also only happens on this server on my Local server I get in with no problem.
Crash log:
Code:
2012-11-18 19:41:20 [INFO] [STDOUT] [Portal Gun 1.4.2v0.2] Loading properties.
2012-11-18 19:41:20 [INFO] [STDOUT] [Portal Gun 1.4.2v0.2] Properties loaded.
2012-11-18 19:41:21 [FINE] [ForgeModLoader] The server has compatibility level 1
2012-11-18 19:41:21 [INFO] [STDOUT] Unable to find spawn biome
2012-11-18 19:41:22 [INFO] [STDOUT] [Portal Gun 1.4.2v0.2] Sending client info to server
2012-11-18 19:41:22 [INFO] [STDOUT] Loading World: remote/176.9.98.113~25573/world
2012-11-18 19:41:25 [INFO] [STDOUT] [Portal Gun 1.4.2v0.2] Received world props from server.
2012-11-18 19:41:31 [INFO] [STDERR] java.net.SocketException: Connection reset
2012-11-18 19:41:31 [INFO] [STDERR]    at java.net.SocketInputStream.read(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at java.io.FilterInputStream.read(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at anq.a(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at anq.read(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at java.io.DataInputStream.readFully(Unknown Source)
2012-11-18 19:41:31 [INFO] [STDERR]    at dl.a(Packet56MapChunks.java:90)
2012-11-18 19:41:31 [INFO] [STDERR]    at dx.a(Packet.java:162)
2012-11-18 19:41:31 [INFO] [STDERR]    at bx.i(TcpConnection.java:324)
2012-11-18 19:41:31 [INFO] [STDERR]    at bx.c(TcpConnection.java:525)
2012-11-18 19:41:31 [INFO] [STDERR]    at by.run(SourceFile:101)
Here's my best guess.

See where it says unable to find spawn biome? I'm guessing that means it's not letting you generate the spawn that's needed to load you into the world. It sends that error back to the server that makes the decision to force you out of it.
Deleting the player.dat is a double edged sword, it'll get you out of the bad location but it'll also remove your inventory. Regardless, it's the best chance you've got.

Remember to back up your worlds. That's the moral of the story.
 

warfighter67

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Jul 29, 2019
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If he is able to re-connect, he can drop all of his inventory in a chest and get it deleted.

I'm on a server and I may do that too, as I have a problem crashing when I enter the server's crystal age.
 

Wabbit

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Jul 29, 2019
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If he is able to re-connect, he can drop all of his inventory in a chest and get it deleted.

I'm on a server and I may do that too, as I have a problem crashing when I enter the server's crystal age.
I think the issue is the server forces him out as soon as he tries to connect. Correct me if I'm wrong.
 

warfighter67

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Jul 29, 2019
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I think the issue is the server forces him out as soon as he tries to connect. Correct me if I'm wrong.
Well, seeing as he gets a connection exception from Java, that's what it seems. He can get an admin to teleport him to the overworld. It's what the admins did to me when I tried to go into the crystals age and crashed every time I tried to join the server.
 

Wabbit

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Jul 29, 2019
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Well, seeing as he gets a connection exception from Java, that's what it seems. He can get an admin to teleport him to the overworld. It's what the admins did to me when I tried to go into the crystals age and crashed every time I tried to join the server.
I think the forced kick is instantaneous. There's no period of time that would allow for a window to teleport him out. It's all handled in a batched algorithm. Player location check, spawn and biome generation, server side collab, etc.

But I know about as much java as I do about quantum physics so I could be tremendously wrong. This is just my best logical guess.
 

warfighter67

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Jul 29, 2019
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I think the forced kick is instantaneous. There's no period of time that would allow for a window to teleport him out. It's all handled in a batched algorithm. Player location check, spawn and biome generation, server side collab, etc.

But I know about as much java as I do about quantum physics so I could be tremendously wrong. This is just my best logical guess.
The admins were able to teleport me without me being logged in. I suppose they manually went in and changed my location in my player.dat? Not sure. All I know was that I was able to log back in at spawn next to the admin with all my items. I was so grateful. :D
 

Wabbit

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Jul 29, 2019
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The admins were able to teleport me without me being logged in. I suppose they manually went in and changed my location in my player.dat? Not sure. All I know was that I was able to log back in at spawn next to the admin with all my items. I was so grateful. :D
I'm not sure how they did that but they deserve a pat on the back!
 

zanotam

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Jul 29, 2019
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How did they do between world teleports? The stupid new /tp command always seems to send person a to person b's co-ordinates in the world person a is in.
 

warfighter67

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Jul 29, 2019
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How did they do between world teleports? The stupid new /tp command always seems to send person a to person b's co-ordinates in the world person a is in.
It could be that the crash happened before I was sent to the crystals age.
 

Fleyrion

New Member
Jul 29, 2019
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So sry for not posting but it crashed after generate the world, unable to find spawn biome is an error which I get in every world, tpx works, Client = 4 GB Ram, Server 16 GB and an i7 Core and the deleting of the player.dat is not happend atm.

Greets Fleyrion
 
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