Problem with my Geothermal Generators?

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Avous-

New Member
Jul 29, 2019
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I'm having a weird problem with my Geothermal Generators (as stated) I can't get them to send power to my machines.

My set up is as follows

6dzk03.jpg


Geothermal Generators on the side connected by gold cables with a macerator, two electronic furnaces, and an extractor in the middle.
 

NTaylor

New Member
Jul 29, 2019
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Err not sure if its just in the picture at the time you took or what and I know this will sound insanely stupid but did you put fuel in them and if so what fuel because they run on lava (have to check talked to someone a while back that put coal in geotherms thinking they were just upgraded generators)
 

Avous-

New Member
Jul 29, 2019
40
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Err not sure if its just in the picture at the time you took or what and I know this will sound insanely stupid but did you put fuel in them and if so what fuel because they run on lava (have to check talked to someone a while back that put coal in geotherms thinking they were just upgraded generators)
yes I have they are completely full of Lava.
 

NTaylor

New Member
Jul 29, 2019
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yes I have they are completely full of Lava.

Okay the one other question to test just to make sure its a problem and not something silly the generators only run if they have somewhere to send the power so are the furnaces actually full of power.

If that is not the case then the suggestions I have are;

1. Hook the geotherms up to a batbox and only a batbox and ensure they run like that and if that works just hook one furnace up alone to the geotherms.
2. What are the two machines to the left and right of the furnaces I don't recognise them in the JSTR texture pack but whatever they are do they take power and if so are they stealing all power produced by the geotherms stopping it reaching the furnaces.
3. The same as 2. but about the possibly electrical engines(?) at the bottom are they taking the power that would otherwise go to the furnaces.
 

Avous-

New Member
Jul 29, 2019
40
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0
Okay the one other question to test just to make sure its a problem and not something silly the generators only run if they have somewhere to send the power so are the furnaces actually full of power.

If that is not the case then the suggestions I have are;

1. Hook the geotherms up to a batbox and only a batbox and ensure they run like that and if that works just hook one furnace up alone to the geotherms.
2. What are the two machines to the left and right of the furnaces I don't recognise them in the JSTR texture pack but whatever they are do they take power and if so are they stealing all power produced by the geotherms stopping it reaching the furnaces.
3. The same as 2. but about the possibly electrical engines(?) at the bottom are they taking the power that would otherwise go to the furnaces.

it's strange i figured it out i replaced the gold cable with copper cable and moved the generators down a block and it solved the problems. otherwise, nothing was getting powered.
 

WTFFFS

New Member
Jul 29, 2019
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Yeah gold cable is very lossy, copper works much better until you can use glass fibre basically you don't use gold cable for anything other than crafting. You may use HV cable later once you have very large power production capability because at the voltages involved at that point a minor loss is acceptable, but in general glass fibre is the winner by a very large margin except for tin in specific ultra low voltage situations (basic solars\windmills\watermills).
 

Omicron

New Member
Jul 29, 2019
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This has nothing to do with gold cables being lossy. Over this distance, the difference between gold and copper cables should be about 5% (1 EU out of 20).

It's far more likely that the redstone signal from the levers in front of them deactivated the generators, and when you moved them down a block they were no longer affected by the signal and free to run.
 

NTaylor

New Member
Jul 29, 2019
221
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This has nothing to do with gold cables being lossy. Over this distance, the difference between gold and copper cables should be about 5% (1 EU out of 20).

It's far more likely that the redstone signal from the levers in front of them deactivated the generators, and when you moved them down a block they were no longer affected by the signal and free to run.

Redstone doesnt affect geotherms I thought that when he posted and gave it a quick test and it didn't affect it at all.
 

DanNetwalker

New Member
Jul 29, 2019
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Odd. Then I have no idea why moving them one block fixed the issue.

May I bet?

Moving means dismounting the thing, placing it and filling it again with lava. So maybe, just maybe, there was something bad with the original geothermals, and by moving them they reset. Good old "start again from the begining", I presume...

Edit: or maybe the problem was with the cable just under the geothermals. so many options, so little debug info...