DW20 1.7.10 FTB 1.4.7: I have a powered spawner setup for blaze, doesn't seem to be getting much power and moving slow. I have a solar array that generates PLENTY of power and stores to MFSU's, tesseracts connected directly to MFSU sending power to another tesseract and running enhanced energy conduit from that to powered spawner. This information may be outdated but I'm finding that a baseline spawner needs a constant 160 rf/t and then a blaze spawner has a 5x multiplier, so 800rf/t, and at the baseline rate should spawn 6 mobs per minute. Seems like its spitting out maybe two, and the energy storage doesn't fill up at all, telling me its consuming more power than is being sent to it, and then if I stick an octadic capacitor in it forget it, practically stops, but I still should have more than enough power even then. As far as I'm aware tesseracts are no longer limited in power transmission, and the enhanced energy conduit carries 5120 rf/t, more than enough. I even tried sticking the tesseract directly next to the spawner and that changed nothing. Where am I being limited? Why is the spawner not getting the power it needs? Sorry if this ended up in the wrong section, thought it was better fit here than tech support.