FtB Version: Direwolf20 1.0.15
Operating System, bit type:
Linux brotherhood.dal25.creeperhost.net 2.6.32-042stab078.26 #1 SMP Wed Jun 19 11:05:34 MSK 2013 x86_64 x86_64 x86_64 GNU/Linux
Java version/update, bit type:
java version "1.7.0_25"
Java(TM) SE Runtime Environment (build 1.7.0_25-b15)
Java HotSpot(TM) 64-Bit Server VM (build 23.25-b01, mixed mode)
Launcher version: 1.3.5
Completed the troubleshooting guide (y/n): Yes
Crash Report: http://pastebin.com/WbFbERP1
Description of the problem:
I have noted fluiducts, red alloy wires, and quarried stone panels randomly disappearing. These missing objects are visibly missing for all players. Fluiducts and red alloy wires that are missing appear to still function as redstone signals and fluids still traverse just fine. Fluiducts adjacent to missing piece do not terminate, as if still connected to something. Attempts to break these missing objects or the objects next to them cause total client crash.
Operating System, bit type:
Linux brotherhood.dal25.creeperhost.net 2.6.32-042stab078.26 #1 SMP Wed Jun 19 11:05:34 MSK 2013 x86_64 x86_64 x86_64 GNU/Linux
Java version/update, bit type:
java version "1.7.0_25"
Java(TM) SE Runtime Environment (build 1.7.0_25-b15)
Java HotSpot(TM) 64-Bit Server VM (build 23.25-b01, mixed mode)
Launcher version: 1.3.5
Completed the troubleshooting guide (y/n): Yes
Crash Report: http://pastebin.com/WbFbERP1
Description of the problem:
I have noted fluiducts, red alloy wires, and quarried stone panels randomly disappearing. These missing objects are visibly missing for all players. Fluiducts and red alloy wires that are missing appear to still function as redstone signals and fluids still traverse just fine. Fluiducts adjacent to missing piece do not terminate, as if still connected to something. Attempts to break these missing objects or the objects next to them cause total client crash.