Hey so I made a modpack for me and my friends to play on a server and we have encountered the old age problem of having too many of the same ores from different mods spawning so I was wondering if anyone could help me out with that. I was wondering how to make it so then Thermal expansion variants of the ores spawn rather than having a cluster fuck different coppers and tins spawn If you need the mod list of my modpack, here it is
Animation API
Applied Energistics 2
Ars Magica 2
Backpacks
BiblioCraft
BiblioWoods Biomes o' Plenty
BiblioWoods Natura
Big Reactors
Biomes O'plenty
Blood Magic
Botania
Buildcraft
Buildcraft Compat
Carpenters Blocks
Chicken Chunks
Chisel 2
CodeChickenCore
CoFH Core
CoFh lib
Damage Indicators (Not Loaded onto server)
DrZharks Custom Spawner
DrZharks Mo'Creatures
Ender IO
Ender Storage
Extra Utilites
Extra TiC
Fancy Grass (Not Loaded onto server)
Flan's Mod
Forbidden Magic
Fortune Ores
Fossil and Archeology Revival
Funky Locomotion
Galacticraft Core
Galacticraft Planets
Growthcraft
Growthcraft Apples
Growthcraft Bamboo
Growthcraft Bees
Growthcraft Cellar
Growthcraft Fishtrap
Growthcraft Grapes
Growthcraft Hops
Growthcraft Rice
Hats
Hatstands
iChunUtil
Inventory Tweaks (Not loaded onto server)
Iron Chest
JABBA
Mantle
Mekanism
Mekanism Generators
Mekanism Tools
Metallurgy 4
Metallurgy Core
MicdoodleCore
Mine and Blade Battlegear 2
Minecraft Comes Alive
Minefactory Reloaded
More Chisels
Morph
Mystcraft
Natura
NEI Integration (Not loaded onto server)
Not Enough Items
Open Blocks
Open Eye (Not loaded onto server)
OpenMods
Pam's Clay Spawn
Pam's HarvestCraft
PneumaticCraft
ProjectRed
ProjectRed-Compatibility
ProjectRed-Expansion
ProjectRed-Exploration
ProjectRed-Illumination
ProjectRed-Transmission
RadixCore
Simply Jetpacks
Solar Flux
Sync
Thaumcraft
Thaumcraft NEI
Thaumic Exploration
Thaumic Tinkerer
The Secret Rooms Mod
The Twilight Forest
Thermal Dynamics
Thermal Expansion
Thermal Foundation
Tinkers' Construct
Torched
Translocator
Waila (Not loaded onto server)
Waila Harvestability (Not loaded onto server)
Witchery
WR-CBE Core
Zelda Sword Skills
If you could tell me a way to make it so that only one type of each ore spawns that would be nice c:
Animation API
Applied Energistics 2
Ars Magica 2
Backpacks
BiblioCraft
BiblioWoods Biomes o' Plenty
BiblioWoods Natura
Big Reactors
Biomes O'plenty
Blood Magic
Botania
Buildcraft
Buildcraft Compat
Carpenters Blocks
Chicken Chunks
Chisel 2
CodeChickenCore
CoFH Core
CoFh lib
Damage Indicators (Not Loaded onto server)
DrZharks Custom Spawner
DrZharks Mo'Creatures
Ender IO
Ender Storage
Extra Utilites
Extra TiC
Fancy Grass (Not Loaded onto server)
Flan's Mod
Forbidden Magic
Fortune Ores
Fossil and Archeology Revival
Funky Locomotion
Galacticraft Core
Galacticraft Planets
Growthcraft
Growthcraft Apples
Growthcraft Bamboo
Growthcraft Bees
Growthcraft Cellar
Growthcraft Fishtrap
Growthcraft Grapes
Growthcraft Hops
Growthcraft Rice
Hats
Hatstands
iChunUtil
Inventory Tweaks (Not loaded onto server)
Iron Chest
JABBA
Mantle
Mekanism
Mekanism Generators
Mekanism Tools
Metallurgy 4
Metallurgy Core
MicdoodleCore
Mine and Blade Battlegear 2
Minecraft Comes Alive
Minefactory Reloaded
More Chisels
Morph
Mystcraft
Natura
NEI Integration (Not loaded onto server)
Not Enough Items
Open Blocks
Open Eye (Not loaded onto server)
OpenMods
Pam's Clay Spawn
Pam's HarvestCraft
PneumaticCraft
ProjectRed
ProjectRed-Compatibility
ProjectRed-Expansion
ProjectRed-Exploration
ProjectRed-Illumination
ProjectRed-Transmission
RadixCore
Simply Jetpacks
Solar Flux
Sync
Thaumcraft
Thaumcraft NEI
Thaumic Exploration
Thaumic Tinkerer
The Secret Rooms Mod
The Twilight Forest
Thermal Dynamics
Thermal Expansion
Thermal Foundation
Tinkers' Construct
Torched
Translocator
Waila (Not loaded onto server)
Waila Harvestability (Not loaded onto server)
Witchery
WR-CBE Core
Zelda Sword Skills
If you could tell me a way to make it so that only one type of each ore spawns that would be nice c: