Ore Gravel, Tinkers Construct

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Zandorum

New Member
Jul 29, 2019
315
-3
1
I've been trying to figure out how to if possible disable Iron and Gold Ore Gravel in specific. Does anyone know how to go about this or do I have make a mini-mod to remove them?
 

pc_assassin

New Member
Jul 29, 2019
1,809
-2
1
What is ''specific''?

-----------------------------------------------
Sent From Something That You Won't Care About Using Tapatalk 2
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
perhaps through CoFH world generation? I'm not sure though, as I never messed with CoFH world generation myself
 

pc_assassin

New Member
Jul 29, 2019
1,809
-2
1
Oh I was confused for a minute I thought when you said specific you meant it as, specific = mod/modpack.

Better choice would have been particular, IMHO

-----------------------------------------------
Sent From Something That You Won't Care About Using Tapatalk 2
 

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
There is a way of disabling the gravel ores, I do that myself and generate them via CoFH instead.
Just need to look at the configs, which I can't do for a while.
 

Zandorum

New Member
Jul 29, 2019
315
-3
1
There is a way of disabling the gravel ores, I do that myself and generate them via CoFH instead.
Just need to look at the configs, which I can't do for a while.
Do you do that in your OmegaDawn pack? If so i can just check for myself.
 

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
Do you do that in your OmegaDawn pack? If so i can just check for myself.
Yep, but here's the part in the config:

"worldgen disabler" {
B:"Add Village Generation"=true
B:"Enable the Tinkers Villager to trade for oreberries"=true
B:"Generate Aluminum"=false
B:"Generate Aluminum Bushes"=true
B:"Generate Cobalt and Ardite"=true
B:"Generate Copper"=false
B:"Generate Copper Bushes"=true
B:"Generate Essence Bushes"=false
B:"Generate Gold Bushes"=true
B:"Generate Iron Bushes"=true
B:"Generate Surface Aluminum"=false
B:"Generate Surface Copper"=false
B:"Generate Surface Gold"=false
B:"Generate Surface Iron"=false
B:"Generate Surface Tin"=false
B:"Generate Tin"=false
B:"Generate Tin Bushes"=true
}

I've not noticed the surface deposits as a result, instead I generate occasional ore gravel randomly within gravel veins.
 

Zandorum

New Member
Jul 29, 2019
315
-3
1
Ugh... I didn't notice those, Maybe I was too tired. Sorry for wasting everyone's time. Testing it out.

Edit: Doesn't uhh... Doesn't work.

"worldgen disabler" {
B:"Add Village Generation"=true
B:"Enable the Tinkers Villager to trade for oreberries"=true
B:"Generate Aluminum"=true
B:"Generate Aluminum Bushes"=true
B:"Generate Cobalt and Ardite"=true
B:"Generate Copper"=true
B:"Generate Copper Bushes"=true
B:"Generate Essence Bushes"=true
B:"Generate Gold Bushes"=true
B:"Generate Iron Bushes"=true
B:"Generate Surface Aluminum"=true
B:"Generate Surface Copper"=true
B:"Generate Surface Gold"=false
B:"Generate Surface Iron"=false
B:"Generate Surface Tin"=true
B:"Generate Tin"=true
B:"Generate Tin Bushes"=true
}
 
Last edited:

ljfa

New Member
Jul 29, 2019
2,761
-46
0
I have no idea. The disabling works fine for me.
Are you using the latest version? Are you sure that the other config options work?
 
  • Like
Reactions: 1SDAN

Zandorum

New Member
Jul 29, 2019
315
-3
1
I have no idea. The disabling works fine for me.
Are you using the latest version? Are you sure that the other config options work?
The other config options DO work, I don't know why this isn't working. I'm using version 1.8.2a
 
Last edited:

Lohengrin

New Member
Jul 29, 2019
121
0
0
Are you altering the config and then loading an existing world? Cause that would just disable newly generated surface stuff I think, not remove deposits already created. That's my thought anyway.