I have read differing opinions on whether open pit quarries cause excessive lag. As an admin of a hosted server, I'd like to keep things running as smoothly as possible. So, I would like opinion, or better yet--fact, as to what causes more lag. Open pit (eg, BuildCraft quarries 32x32 or 64x64, in water or out) vs using mining turtles with programs such as Ore Quarry (mining every third level for ores).
It seems to me that Ore Quarry/turtle mining would cause more problems as dozens of openings are made that can spawn mobs. Plus, in an open pit, there is nothing to draw/render. But after seeing someone run three 32x32 Buildcraft quarries today and how it ballooned CPU/RAM use, I'm not sure my reasoning is correct.
Thanks for the input.
It seems to me that Ore Quarry/turtle mining would cause more problems as dozens of openings are made that can spawn mobs. Plus, in an open pit, there is nothing to draw/render. But after seeing someone run three 32x32 Buildcraft quarries today and how it ballooned CPU/RAM use, I'm not sure my reasoning is correct.
Thanks for the input.