Not possible without having to write compatibility with every mod that does this.It should also disable/replace update chat spam if possible.
First section - critical updates are critical. They are bugfixes that could save your world. Everything else, yes. It'll be out of game, except for critical updates because we don't want the user to annoy the mod author for their world being destroyed as a result of not updating. Also, it won't be on a log, it'll be on the title screen.Mod update details should not be in chat, resulting in a wall of text/spam. I'd rather see one message of "There are 5 critical mod updates and 2 non-critical mod updates available, check xxx.log for details".
Then I can open up the log file indicated to see all the mods.
Log file only generates for OP players, as they are usually either the server admins, or mod pack makers. The average player won't care about updates to individual mods unless the modpack updates or the server owner updates.
Isn't that what part of the long discussion was about? That it would defeat the point of having an update checker thingy. (Pretty sure on one of those threads this was being discussed)Log file only generates for OP players, as they are usually either the server admins, or mod pack makers. The average player won't care about updates to individual mods unless the modpack updates or the server owner updates.
Isn't that what part of the long discussion was about? That it would defeat the point of having an update checker thingy. (Pretty sure on one of those threads this was being discussed)
This is incorrect; it is not a binary issue.I see two potential interpretations of 'update checker'.
In one world the update checker is a useful too for server operators and modpack creators. It tells OPs and admins via a console message that some mods are out of date. And in the logs it lists each out of date mod and its URL.
In the other world. The world of modpack users. The update checker is a piece of borderline malware. It's only purpose is to annoy the user into noticing it, and in noticing it hopefully come to understand that their modpack contains some mods so badly dated they should not ask for support.
This is incorrect; it is not a binary issue.
No, I'm saying that according to you, all there is are extremes - unnoticeable to the point of uselessness, and obnoxious enough to cause a flame war, where there are in fact things in between those two extremes.Oh, but on this dimension it is. There are players who can control the versions of mods in a pack - be they server admins, or just players with their own single player pack. And there are players who can't.