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ClutchHunter

New Member
Jul 29, 2019
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...why am I not finding any copper ore? Both the wiki getting started guide and Direwolf's season 5 let's play requires copper, so I'm more than a little concerned that I haven't found any. I've got both IC2 & Forestry installed and I can see the copper in NEI. The following is a picture of my rarities chest, no copper. Is it incredibly rare, am I unlucky or is there a bug going on? Cheers.

fq8rj.png
 

OmegaPython

New Member
Jul 29, 2019
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Looking at that chest, I would say you have done a tiny bit of spleunking and a fair bit on strip mining at bedrock level? Because if so, you need to dig higher up, copper only spawns in the higher bit of the world (can't remember the numbers now, 45-50 should do it).
 

ClutchHunter

New Member
Jul 29, 2019
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Nope, I've just been doing lots of cave exploring. I've got it down to a bit of a fine art and admittedly I've gotten very fortunate with the diamonds compared to usual at this point.

I'll set up a strip mine around level 47 and see how it goes. :)
 

OmegaPython

New Member
Jul 29, 2019
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Have you been going through just the lower parts of caves? Because I have to admit that it seems unlikely that you have found no copper. Have you fallen in lava and lost your items at all?
 

ClutchHunter

New Member
Jul 29, 2019
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I've been going wherever the lack of torches leads me and mining literally everything on the way bar coal. I guess my average block level is around 30. Not died at all, I'm at experience level 44...

Doing a strip mine at level 47 right now, found only iron, cinnabar, sapphire, ruby, apatite, amber, uranium and some shards.
 

OmegaPython

New Member
Jul 29, 2019
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I notice that you have no ores from Thermal Expansion (copper, tin, lead, silver & ferrous) and the pack is using TE copper generation. Are you sure you are using TE? If you, is there anything in your console suggesting a problem with TE?

EDIT: Can you see any TE items such as the Pulveriser in NEI?
 

ClutchHunter

New Member
Jul 29, 2019
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Yep, the TE items are right there in NEI.

Also here are my takings from my time strip mining at level 47. Again no TE items. Interesting.

8kKCS.png
 

ClutchHunter

New Member
Jul 29, 2019
33
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Here's a copy/paste of thermalexpansion.cfg.

Code:
# Configuration file
# Generated on 28/12/12 02:35
 
####################
# block
####################
 
block {
    I:block.core.ore=2001
    I:block.energy.engine=2007
    I:block.energy.storage=2006
    I:block.factory.glass=2004
    I:block.factory.machine=2002
    I:block.factory.rockwool=2003
    I:block.factory.tank=2008
    I:block.transport.conduit=2005
    I:block.transport.teleport=2009
    ####################
    # feature
    ####################
 
    feature {
        B:energy.engine.magmatic=true
        B:energy.engine.steam=true
        B:energy.storage.cell=true
        B:factory.machine.crucible=true
        B:factory.machine.furnace=true
        B:factory.machine.iceGen=true
        B:factory.machine.pulverizer=true
        B:factory.machine.rockGen=true
        B:factory.machine.sawmill=true
        B:factory.machine.smelter=true
        B:factory.machine.transposer=true
        B:factory.machine.waterGen=true
        B:factory.tank.portable=true
        B:transport.conduit.energy=true
        B:transport.conduit.liquid=true
        B:transport.teleport.energy=true
        B:transport.teleport.items=true
        B:transport.teleport.liquid=true
    }
 
}
 
 
####################
# general
####################
 
general {
    B:graphics.colorblind=false
    B:graphics.slotborders=true
    B:tutorial.tabs=true
    B:update.notifications=false
    S:version=2.1.6.0
}
 
 
####################
# item
####################
 
item {
    I:item.core.component=20006
    I:item.core.liquid=20005
    I:item.core.material=20001
    I:item.core.painter=20004
    I:item.core.wrench=20002
}
 
 
####################
# tweak
####################
 
tweak {
    I:core.lava.mj=20000
    B:factory.crafting.pulverizer.alternate=false
    B:factory.crafting.smelter.alternate=false
    I:factory.crucible.netherrack.energy=8000
    B:factory.pulverizer.recipe.blazerod=true
    B:factory.pulverizer.recipe.bone=true
    B:factory.pulverizer.recipe.netherrack=true
    B:factory.pulverizer.recipe.reed=true
    B:factory.pulverizer.recipe.sandstone=true
    B:factory.pulverizer.recipe.wool=false
    I:factory.rockGen.cobblestone.lava=0
    I:factory.rockGen.cobblestone.water=0
    I:factory.rockGen.obsidian.lava=1000
    I:factory.rockGen.obsidian.water=1000
    I:factory.rockGen.stone.lava=2
    I:factory.rockGen.stone.water=1000
    I:factory.waterGen.rate=25
    B:transport.conduit.energy.allowRedstoneEngines=false
    I:transport.conduit.energy.loss=5
    I:transport.teleport.energy.loss=5
    I:transport.teleport.energy.maxTransfer=100
}
 
 
####################
# world
####################
 
world {
    ####################
    # feature
    ####################
 
    feature {
        B:ore.copper=true
        B:ore.lead=true
        B:ore.silver=true
        B:ore.tin=true
    }
 
    ####################
    # tweak
    ####################
 
    tweak {
        I:ore.copper.clusterSize=7
        I:ore.copper.maxY=75
        I:ore.copper.minY=40
        I:ore.copper.numClusters=9
        I:ore.gold.clusterSize=8
        I:ore.lead.clusterSize=7
        I:ore.lead.maxY=40
        I:ore.lead.minY=20
        I:ore.lead.numClusters=4
        I:ore.silver.clusterSize=7
        I:ore.silver.maxY=35
        I:ore.silver.minY=15
        I:ore.silver.numClusters=3
        I:ore.tin.clusterSize=7
        I:ore.tin.maxY=50
        I:ore.tin.minY=25
        I:ore.tin.numClusters=7
    }
 
}
 

OmegaPython

New Member
Jul 29, 2019
800
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0
Should be generating ores as far as I can see.

Was this world creating on the same version of the pack you are using now?
 

ClutchHunter

New Member
Jul 29, 2019
33
0
0
I'm actually using my own mixture of mods with MultiMC. Due to a few issues I was having I copied the configs over from the Direwolf20 pack and it's been working bar this issue since. Below are a few images showing the mods I'm using. Fortunately I keep my mod folders quite organised so it should be relatively easy to look through.

Mods folder #1:
kKUn2.png

Mods folder #2:
KqS9M.png

Jar #1(using Forge #486 of the three):
zC16R.png

Jar #2(I mark Modloader mods as Forge mods):
63YjH.png

Jar #3:
YeZQF.png

Core mods #1:
5ep6Z.png

Core mods #2:
PQaDn.png
 

OmegaPython

New Member
Jul 29, 2019
800
0
0
I don't know a few of those mods, but is it possible that Nether Ores has created a conflict trying to spawn IC2 copper and tin?
 

Zica

New Member
Jul 29, 2019
196
0
0
Are you sure that there are no ID conflicts for the TE ores? There's always a chance that something may have been changed when you merged the mod packs.
 

ClutchHunter

New Member
Jul 29, 2019
33
0
0
Doesn't Minecraft usually crash when there are ID conflicts? Besides, I don't recall anything about ID conflicts in the logs I've read or in the MultiMC console.
 

OmegaPython

New Member
Jul 29, 2019
800
0
0
Is the TE copper in NEI? The ID is 2001. The only other thing (annoying I know) would be installing those mods through the FTB launcher. It may tell you something MultiMC did not.
 

Zica

New Member
Jul 29, 2019
196
0
0
Not all the time. Sometimes, I've had my emerald ore drop seed bags without MC crashing.. so it all depends on the situation.
 

ClutchHunter

New Member
Jul 29, 2019
33
0
0
Found the problem! Serves me right for copying Dire's pack config without looking into it further. The IC2 & Forestry configs were disabling the generation of these ores.

I *think* that's the only problem that's been occurring.
 

Zica

New Member
Jul 29, 2019
196
0
0
If you do enable the IC2 or Forestry copper and tin, only enable one set of them to save you some hassle. If you enable both, you will constantly find copper and tin that won't stack until you pulverize/macerate it. Also, once you enable the IC2 or Forestry ore, make sure to disable the thermal expansion ore generation.