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Cleoud

New Member
Jul 29, 2019
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Im new to ftb and i would really love to start building some cool stuff like i see around the fourms. But im just a noob to all these mods and dont really now how or were to start ! Please help Im really want to learn :D
 

Bigpak

New Member
Jul 29, 2019
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I honestly would recommend just toying around if you want to discover things yourself, use nei for recipes etc. If you want to learn with others help which kinda spoils the fun sometimes you could watch some mod spotlights on youtube of the different mods. I'd check out direwofl20 on youtube, he has some really good spotlights. Here is a entire list of all of his spotlights.

http://www.youtube.com/playlist?list=PL0356053BA45C3464

I hope this helps you, you could also check around on the forums for more help or post here to ask questions :)
 

QKninja

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Jul 29, 2019
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There's a fantastic thread called "ask a simple question, get a simple answer." If you ever run into a problem or need some specific advice, there are usually a couple helpful people lurking there to provide answers!
 
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Bibble

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Jul 29, 2019
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A common start (not required, but often pursued) is ore multiplication (i.e. getting more ingots per ore), and, in the 1.5.2 packs, there are a few ways of doing this:
1. Smeltery - Multi-block structure, powered by lava, uses no "advanced" materials (metals, etc.). Can be cumbersome to automate later.
2. Thermal Expansion - Requires the Pulverisor and furnace of some form (typically powered furnace from the same mod), combined with an MJ power source (Hobbyist steam engine, stirling engine, combustion engine, peat engine, etc.). Has configurable sides for input/output auto-ejection, making automation VERY easy. This is probably the most used method at present.
3. IC2 - Macerator + furnace (typically electric). Simple to set up, and one of the oldest setups, although it is a little on the pricey side (each machine needing either 5 or 8 iron).

There are other ways, (factorisation, thaumcraft, etc.) which are all equally valid, but are a little more in-depth than new players would typically want to go.

After that, you can start looking at advanced tools (Tinker's Construct, Dartcraft, Mining drill, etc.), and automated mining (turtles, quarries, carts, etc.), and then onto renewable resource production.

There are a few guides and wikis, but this is the usual path for most players, and should get you acquainted with the basics of many mods. I'd advise keeping a test world, and trying thing out before letting them run in your main world, and asking for help where needed. It's difficult to answer such a free-form question as "where do I start?", but much easier to answer one like "what's the difference between MJ and EU?".
 
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KingTriaxx

Forum Addict
Jul 27, 2013
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Well, the first thing we need to know is what modpack are you using? I mean, some of the advice is invalid for some of the packs. There's no Tinkers in any of the 1.4.7 packs, or in Unhinged.
 

Cleoud

New Member
Jul 29, 2019
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Well, the first thing we need to know is what modpack are you using? I mean, some of the advice is invalid for some of the packs. There's no Tinkers in any of the 1.4.7 packs, or in Unhinged.
I want to use direwolf20 or ftb unleashed
 

KingTriaxx

Forum Addict
Jul 27, 2013
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Ah, in that case you're fine. I actually suggest using the Smeltery to double your ores early on. There's no need to worry about generation of power, and if done right, you can get the ore out in blocks which can then be converted to 9 ingots.
 

OlexaKid64

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Jul 29, 2019
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Check out my YouTube, OlexaKid64. If you leave a comment on any FTB tutorial video, I'll make a tutorial for the block or idea you need help with. I'll explain best I can and make it short sweet and to the point.