S
SpookySkarySkeletongs
Guest
I am creating a modpack for mainly my friends to use but I may make it public in the future and I would like to make it as clean as possible. The pack includes multiple types of the same metals, such as Steel.
Tinkers' Construct pours Steel and casts it into TiC type Steel. I have fixed that, so that it will always produce Metallurgy Steel (the centralized metal mod of the pack) and now want to remove the TiC steel from the NEI menu so that it does not exist.
This really isn't too big of an issue but it's kind of annoying.
My ModTweaker/MineTweaker code line is using the example:
NEI.hide(<minecraft:bread>);
However it will not load and gives me an error during /mt reload.
I am using:
- Minecraft 1.7.10
- Minetweaker3 3.0.10B
- ModTweaker2 0.9.6
- NEI 1.0.5.120
Can anyone help me fix this?
Tinkers' Construct pours Steel and casts it into TiC type Steel. I have fixed that, so that it will always produce Metallurgy Steel (the centralized metal mod of the pack) and now want to remove the TiC steel from the NEI menu so that it does not exist.
This really isn't too big of an issue but it's kind of annoying.
My ModTweaker/MineTweaker code line is using the example:
NEI.hide(<minecraft:bread>);
However it will not load and gives me an error during /mt reload.
I am using:
- Minecraft 1.7.10
- Minetweaker3 3.0.10B
- ModTweaker2 0.9.6
- NEI 1.0.5.120
Can anyone help me fix this?