Hello,
So i'm trying to make a setup with SF with block gate to automate Living Rock / Living Wood for Botania, the idea is to make a chest filling in smooth stone / oak wood and then placing them to transform in living block from botania to output in a barrel
I already did this setup but i'm deaf so i may missed something by watching how people are doing on video.
Let me explain before showing the screenshot :
For the living wood i did like this : (I always target "UP")
-> Trigger (+ 2 Variable (both targeting all gate))
-> ForEach
-> Input from all gate with living wood whitelisted
-> Ouput to my barrel
-> Condition with orange variable and Living Wood whitelisted
-> Input oak wood from my chest (amount : 8)
-> Output oak wood to orange variabl (= 8 gate)
Then this working perfectly : when i put wood in my chest if there is no living wood on gate it wait all to transform into then output to the barrel and place 8 oak wood to start again.
So my little question for this is : how to make place 1 wood on 1 gate when it can instead of doing 8 by 8 ?
Second question : Why i did EXACTLY the same setup / build for living rock and what it does it never stop placing smooth stone so all my stone are dropped on the ground ? The only difference with my 2 setup is only that the chest and the barrel switch place.
So here is the screenshot, i give all what i have because this point of the game make my head explode, everytime there is something illogic, like why by setting the same setup on dont work ? It's a bug ? Something only people not deaf can understand ?
Here's the screenshot :
I hope i will finish to understand this because it's really stressing in my situation when even by watching video i can only deduce what is said by myself >_<
Thanks in advance for any answer.
So i'm trying to make a setup with SF with block gate to automate Living Rock / Living Wood for Botania, the idea is to make a chest filling in smooth stone / oak wood and then placing them to transform in living block from botania to output in a barrel
I already did this setup but i'm deaf so i may missed something by watching how people are doing on video.
Let me explain before showing the screenshot :
For the living wood i did like this : (I always target "UP")
-> Trigger (+ 2 Variable (both targeting all gate))
-> ForEach
-> Input from all gate with living wood whitelisted
-> Ouput to my barrel
-> Condition with orange variable and Living Wood whitelisted
-> Input oak wood from my chest (amount : 8)
-> Output oak wood to orange variabl (= 8 gate)
Then this working perfectly : when i put wood in my chest if there is no living wood on gate it wait all to transform into then output to the barrel and place 8 oak wood to start again.
So my little question for this is : how to make place 1 wood on 1 gate when it can instead of doing 8 by 8 ?
Second question : Why i did EXACTLY the same setup / build for living rock and what it does it never stop placing smooth stone so all my stone are dropped on the ground ? The only difference with my 2 setup is only that the chest and the barrel switch place.
So here is the screenshot, i give all what i have because this point of the game make my head explode, everytime there is something illogic, like why by setting the same setup on dont work ? It's a bug ? Something only people not deaf can understand ?
Here's the screenshot :
I hope i will finish to understand this because it's really stressing in my situation when even by watching video i can only deduce what is said by myself >_<
Thanks in advance for any answer.