Need assistance in custom pack

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arcomateria

New Member
Jul 29, 2019
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Title:
Need assistance in custom pack
Launcher Version:
AtLauncher
Modpack:
Custom
Modpack Version:
Custom
Log Link:
Details of the issue:
I am attempting to modify my custom pack and I have run into a few snags when attempting to fix enchantment conflicts.
 

sgbros1

New Member
Jul 29, 2019
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Please move this report to the ATLauncher Forums. Us here at FTB do not support problems from ATLaunchers.
 

Azzanine

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Jul 29, 2019
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Do you have COFH core? You seem to be getting a no class def found error. Which correct me if I am wrong but that usually means you are missing a core mod or the versions dont match.
At least that's a hunch


Sent from my GT-I9100 using Tapatalk
 

lenscas

Over-Achiever
Jul 31, 2013
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I believe he has, I wouldn't be surprised if it is the the load screen stuff.
there should be a config somewhere to turn it off, I forgot where exactly though its in one of the config files from forge.
 

Azzanine

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Jul 29, 2019
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Hmmm, I see that error but that's not where it crashes out though.
I don't know really.
Is that log two different crashes?
One at
Code:
 at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:99)
and the other
Code:
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: thermalexpansion/util/crafting/SmelterManager


Could be using a incompatible version of projetred/ forge. I think I had this problem once.

Edit;
Code:
mrtjp.projectred.compatibility.thermalexpansion.PluginThermalExpansion$.init(PluginThermalExpansion.scala:22)
Could also be the versions of projectred compat being incompatible with the version of COFH?
 

lenscas

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Jul 31, 2013
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Could also be the versions of projectred compat being incompatible with the version of COFH?
Could be but I am not going to delve deeper into this until we get a crash-log and thus not the whole launcher log/

@arcomateria in the instance of your modpack should be a folder called crash-reports or something among those lines, get the latest one from that upload it to pastebin or something and give us the link.
 

arcomateria

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Jul 29, 2019
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Could be but I am not going to delve deeper into this until we get a crash-log and thus not the whole launcher log/

@arcomateria in the instance of your modpack should be a folder called crash-reports or something among those lines, get the latest one from that upload it to pastebin or something and give us the link.

Please move this report to the ATLauncher Forums. Us here at FTB do not support problems from ATLaunchers.

@sgbros 1
@lenscas
I will move this to the AtLauncher forms shortly, but here is the crash report

http://pastebin.com/984LrbKc
 

arcomateria

New Member
Jul 29, 2019
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the project red version you have is not compatible with the thermal expansion version you have.
Try to update both of them if possible

Um...I dont see any project red files in my packs folder, thought I added it. I will add the updated pr files and see what happens
 

Azzanine

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Jul 29, 2019
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To be frank, I don't see many FTB specific problems being posted in this forum anyway. Most may be using FTB but most are just posting crashes.
I think op posting his problem here is fine. At least I think so.

Sent from my GT-I9100 using Tapatalk
 

lenscas

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Jul 31, 2013
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I agree with that, even if people post a crash with an ftb modpack it is mostly modified anyway.
 

arcomateria

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Jul 29, 2019
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I agree with that, even if people post a crash with an ftb modpack it is mostly modified anyway.
To be frank, I don't see many FTB specific problems being posted in this forum anyway. Most may be using FTB but most are just posting crashes.
I think op posting his problem here is fine. At least I think so.

Sent from my GT-I9100 using Tapatalk

I was actually sent here from the AtLauncher forums on github because they recommended this as the best place for help with custom packs.
 

lenscas

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Jul 31, 2013
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Well, back on topic do you still crash after making sure everything is updated?
 

lenscas

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Jul 31, 2013
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This is an easy one, I bolted what is important
java.lang.IllegalArgumentException: Duplicate enchantment id! class flaxbeard.thaumicexploration.enchantment.EnchantmentBinding and class mariculture.magic.enchantments.EnchantmentFallDamage Enchantment ID:77

You have a duplicate enchanting id. To fix this you need to go in the config of either thaumicexploration or mariculture and change the id of either EnchantmentBinding or EnchantmentFallDamage (note this is probably not how they appear in the config file, just look for 77 and you probably can find it easily)
if you have not started a world with either of them then it doesn't matter which you change else you should change the one you added last.
 
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arcomateria

New Member
Jul 29, 2019
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This is an easy one, I bolted what is important
java.lang.IllegalArgumentException: Duplicate enchantment id! class flaxbeard.thaumicexploration.enchantment.EnchantmentBinding and class mariculture.magic.enchantments.EnchantmentFallDamage Enchantment ID:77

You have a duplicate enchanting id. To fix this you need to go in the config of either thaumicexploration or mariculture and change the id of either EnchantmentBinding or EnchantmentFallDamage (note this is probably not how they appear in the config file, just look for 77 and you probably can find it easily)
if you have not started a world with either of them then it doesn't matter which you change else you should change the one you added last.

ah yeah, I was trying to fix this by disabling mariculture and getting the id dumps, but I guess the project red and thermal crash kept me from getting in
 

arcomateria

New Member
Jul 29, 2019
20
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This is an easy one, I bolted what is important
java.lang.IllegalArgumentException: Duplicate enchantment id! class flaxbeard.thaumicexploration.enchantment.EnchantmentBinding and class mariculture.magic.enchantments.EnchantmentFallDamage Enchantment ID:77

You have a duplicate enchanting id. To fix this you need to go in the config of either thaumicexploration or mariculture and change the id of either EnchantmentBinding or EnchantmentFallDamage (note this is probably not how they appear in the config file, just look for 77 and you probably can find it easily)
if you have not started a world with either of them then it doesn't matter which you change else you should change the one you added last.

At first I tried to disable mariculture temporarily to get the id dumps, but I got this other crash when I tried to load in, still got the id fixed however

http://pastebin.com/pp4ctrDG
 

lenscas

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Jul 31, 2013
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same thing as first but now with thermal foundation and what looks to be flora core whatever that might be.
Update flora core and every mod that needs it and thermal foundation but you should have already done that to fix the first problem.