[MystCraft 0.10.5] - Need help writing a void age..

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Vaygrim

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Jul 29, 2019
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It seems that in Mystcraft 0.10.500 (for 1.5.2 Minecraft) I do not have the skill required to craft a stable void age. I've tried and tried, even after watching the video by DireWolf20. Every time I try, I end up with mass amounts of random modifiers injected into the age's equation. The final result is what seems to be a totally random Age Writing system to me.

I am trying to craft an 'Eternal Day' void age with bright lighting, white sky color, white grass color, white fog color, no weather... etc etc. Don't care about the moon details. I pretty much want a brilliant white endless void.

Can someone please help me figure out what I am doing wrong?
 

Shizuka

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Jul 29, 2019
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I just set one up almost exactly like that today, the devil is in ordering the pages and doing the right combination for void. Hopefully you aren't against spawning in the necessary pages, I can't imagine grinding so long to get these the "proper" way.

No Weather
Bright Lighting
Void
Native Biome Controller
Noon (or Zenith I think it's changed to for 1.5.2)
Zero Length
Normal Sun
Clear Modifiers
Normal Moon
Normal Stars
White
Sky Color
White
Fog Color
[if there is a Grass Color page, repeat that pattern for it]

That should be it. Mobs can still spawn if you get a platform covered from sky unless you disable the gamerule -- bright lighting is visual only -- and I've noticed shaders and other time-sensitive things can get confused (or just confusing) because the stationary sun doesn't mean the time cycle has frozen. You could also throw Clear Modifiers pages in between Sky Color and the following White, just to be sure it does what you want. You could also replace the moon and stars pages with their Dark variants, removing them altogether.

Hope that works~!

*And a second later I realize the stability requirements have changed slightly for 1.5.2, but this ordering should still work. Void and Native Biome Controller should be alone to get a void age. I'm still on the 1.4.7 pack but according to the wiki that really only means there are more pages I have to specify to be stable, you just want to specify them to be certain you get what you want.
 

Vaygrim

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Jul 29, 2019
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Okay, so I followed your order and page listings exactly. I ended up with a 100% stable and safe Void Age with an endless noon sun! Unfortunately for some reason... the sky is yellow, the fog is blue, and the grass (I put in "White" "Grass Color") is default green. LOL! So I may play around with it a tad more but this may be the best I can muster right now.

On the 'neat' side, it created with a star fissure directly UNDER the safety platform you warp in on, so I can literally jump off the platform and I get sent straight back to my base! (It was built right next to spawn.)
 

Henry Link

Forum Addict
Dec 23, 2012
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Direwolf mentioned the problem with getting the color you are after. I think you have to put in about 4 or 5 white pages before sky color. The game is looking for a few color pages to use so by specifying it multiple time you aren't giving it any choice.
 

Vaygrim

New Member
Jul 29, 2019
533
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So I can get EVERYTHING about the Age written.. and get it to stick.. except for the position of the Sun. If I put "Zero Length - Zenith - Normal Sun" .. it always ends up as eternal NIGHT, not eternal day! So I went over to BINARYMAGE.COM and registered on their forums to post for help. Well XCompWiz himself (the author of the mod) responded and offered to edit the age and get the problem corrected until 0.10.600 comes out and corrects issues like this one.

So hopefully he'll get back to me soon with my edited age file!