I'd like to set up multiple worlds on my server, where player states and inventories do not carry over to the other world. Essentially separate servers that can be teleported to within the same server. Curious if anyone has ever done this and what their thoughts are.
Such as one world for survival, and one world for creative, where people can't abuse creative mode and bring over illegitimate items, yet they can build cool cosmetic structures, or test their equipment before they accidentally destroy it in the real world.
Such as one world for survival, and one world for creative, where people can't abuse creative mode and bring over illegitimate items, yet they can build cool cosmetic structures, or test their equipment before they accidentally destroy it in the real world.