Move stuff from another modpack to direwolf's?

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

JohnnyX

New Member
Jul 29, 2019
63
0
0
I made a replica of the swan station from LOST on FTB Ultimate(1.1.2). I started a new world (direwolf 1.0.14) with some friends and I miss my station! (especially the big timer I programmed and the lockdown :p). So I decided to make a blueprint with buildcraft and copy my programs in a floppy disk and move them from one server to another using qcraft. When I try to load the ultimate map in direwolf I get and "Industrialcraft 2 error" window. After i close it FTB Crashes. So, to sum up... I want to move a blueprint of my base and the floppy disks from one server to another, how can I achieve that?
 

Chaka

FTB Team
Mod Developer
Retired Staff
Dec 24, 2013
928
323
103
New Jersey
I'm not sure of an easy way to do that, They are 2 different modpacks so you cant just move files.
 

Tristam Izumi

New Member
Jul 29, 2019
1,460
0
0
Ultimate is for Minecraft 1.4.7, the current Direwolf20 pack is for Minecraft 1.6.4. To say there's been some fundamental changes to how mods work between these versions would be putting it very lightly. While it's theoretically possible to migrate a 1.4.7 world to 1.6.4, even people that are modded minecraft gurus get headaches just thinking about it.

Add on top of that that the Buildcraft builder has been broken since 1.4.7 (as in destroys worlds broken) and has all but been removed from current versions means those blueprints you have are worthless. There's the potential hope that we may be getting the builder back in 1.7.x, but that's still in the future, and there's no guarantee they will be able maintain the same blueprint format due to the way that 1.7.x Forge no longer deals with IDs externally (instead of it being block "Foo" was ID 555, it's now something like "modname.blockFoo").

I also think there have been some API changes to ComputerCraft between 1.4.7 and 1.6.4, which would mean the CC programs you have on floppies are possibly defunct.

So there's no simple or easy way to do what you're wanting to do.
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
Any means with which you might be able to move parts of structures from one version to another, will be so complicated and time consuming that you might as well build them all from scratch again(and do it better this time using new materials and microblocks etc).

Building stuff has also become much easier since the 1.4.7 days due to Builders wands, Shovel of the earthmover+wand of equal trade, TiCo excavator+hammer etc.
 
  • Like
Reactions: Tristam Izumi